Player Matchup

Atlas
Atlas
Bronze I
Damokles_Kouma
Atlas
Bronze I
Level 999
Champion Stats
24W - 32L
1,555 SR
Queue Stats
731W - 761L
1,359 Elo+
Solo
Saati
Saati
Bronze II
ICNOTHING
Saati
Bronze II
Level 235
Champion Stats
6W - 16L
1,467 SR
Queue Stats
164W - 185L
1,283 Elo+
Solo
Moji
Moji
Bronze II
PR0STR1K3
Moji
Bronze II
Level 293
Champion Stats
15W - 9L
1,585 SR
Queue Stats
101W - 104L
1,352 Elo+
Solo
Rei
Rei
Bronze III
Trueno_Verde_19
Rei
Bronze III
Level 187
Champion Stats
16W - 18L
1,523 SR
Queue Stats
67W - 81L
1,318 Elo+
Party 1
Koga
Koga
Bronze IV
kirito1267gg
Koga
Bronze IV
Level 152
Champion Stats
4W - 8L
1,421 SR
Queue Stats
67W - 93L
1,305 Elo+
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 373
1,510 SR
1,323 Elo+

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 388
1,527 SR
1,336 Elo+
Lex
Lex
Qualifying
BACKBAROON1907
Lex
Qualifying
Level 151
Champion Stats
57W - 59L
1,572 SR
Queue Stats
71W - 80L
1,386 Elo+
Party 2
Fernando
Fernando
Bronze I
CoviMC
Fernando
Bronze I
Level 159
Champion Stats
3W - 3L
1,547 SR
Queue Stats
98W - 132L
1,338 Elo+
Solo
Vivian
Vivian
Qualifying
JİKO
Vivian
Qualifying
Level 134
Champion Stats
35W - 33L
1,544 SR
Queue Stats
56W - 72L
1,332 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Bronze II
brick981lucky
Betty la Bomba
Bronze II
Level 999
Champion Stats
307W - 329L
1,540 SR
Queue Stats
658W - 771L
1,323 Elo+
Solo
Jenos
Jenos
Bronze II
ram_ju
Jenos
Bronze II
Level 498
Champion Stats
2W - 2L
1,433 SR
Queue Stats
90W - 113L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 15 / 7
3,042
179
58,026
121,826
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
ICNOTHING
Saati
58
8 / 14 / 9
3,116
183
71,804
50,720
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Moji
52
12 / 15 / 5
4,674
275
70,974
52,343
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

50
2 / 13 / 14
3,114
183
32,204
60,473
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
16 / 16 / 10
4,370
257
75,337
69,420
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
NyxSeris
Team 1 Score

2

VS

Team 2 Score

4

Bans
CaspianZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
27 / 7 / 16
4,739
279
91,496
44,264
0
Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Fernando
CoviMC
Fernando
56
8 / 8 / 17
4,340
255
56,603
128,983
153,336
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
JİKO
Vivian
43
24 / 6 / 21
6,444
379
125,091
42,320
13,301
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 4%.

Level 1

Crack the Whip

Crack the Whip

Sensor Drone

Gain 24% Lifesteal against enemies Revealed by Sensor Drone.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 80 every 1s while Deflector Shield is active.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Betty la Bomba
brick981lucky
Betty la Bomba
59
9 / 11 / 13
3,156
186
56,946
36,099
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Jenos
ram_ju
Jenos
55
5 / 13 / 29
3,911
230
24,646
56,679
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 55s
Objective Time
8m 17s
90
Kill Participation
169
45
Kills
73
73
Deaths
45
45
Assists
96
Player
Kills
Deaths
Assists
KDA
W
27
7
16
5
W
Fernando
CoviMC
Fernando
8
8
17
2.06
L
7
15
7
0.7
L
Saati
ICNOTHING
Saati
8
14
9
0.89
W
Vivian
JİKO
Vivian
24
6
21
5.75
L
Moji
12
15
5
0.97
L
2
13
14
0.69
W
Betty la Bomba
brick981lucky
Betty la Bomba
9
11
13
1.41
L
16
16
10
1.31
W
Jenos
ram_ju
Jenos
5
13
29
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,345
Damage
354,782
354,782
Taken
308,345
0
Shielding
166,637
128,298
Healing
172,158
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
91,496
88,249
0
10,984
44,264
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Fernando
CoviMC
Fernando
56,603
46,466
0
9,183
128,983
153,336
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
58,026
58,026
0
11,257
121,826
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
ICNOTHING
Saati
71,804
50,266
0
4,531
50,720
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vivian
JİKO
Vivian
125,091
93,472
0
7,747
42,320
13,301

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Moji
70,974
68,682
0
10,280
52,343
0

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
32,204
29,594
57,072
31,797
60,473
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Betty la Bomba
brick981lucky
Betty la Bomba
56,946
30,799
0
5,331
36,099
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
75,337
63,131
1,362
11,999
69,420
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

W
Jenos
ram_ju
Jenos
24,646
16,060
110,392
28,521
56,679
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role