Player Matchup
VS
Match Stats
Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3
Gathering Shadow
Ambush
Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 4
Contemplation
Dash
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 3
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 3
Outnumbered
Shadow Bombs
Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
Level 2
Level 1
Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Reinforced Standee
Increase the Health of Dead Ringer by 750hp.
Level 5
Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
Level 3
Taste Maker
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Level 4
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1
Steady Predictions
Generate 2% Ultimate Charge after hitting your coin.
Level 2
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 60.
Level 4
Hellish Lodestones
Ignition
Reduce your damage taken by 6% for 3s after activating Ignition.
Level 2
Abyssal Connections
Ignition
Gain a 500-Health Shield for 3s after activating Ignition.
Level 5
Fanning the Flames
Juggernaut
Gain a 150-Health Shield for 3s after activating Juggernaut.
Level 1
Void Lord
Soul Harvest
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Level 3
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Mystic Fire
Frostfire Glide
Regenerate 5% Mana every 1s while using FrostFire Glide.
Level 1
Ice in her Veins
Frostfire Glide
Heal for 50 every 1s while using FrostFire Glide.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Level 5
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Rolling Stones
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1s.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Level 5
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Ebon Dynamo
Weapon
Increase your maximum Ammo by 8.
Level 4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Sea Legs
Dredge Anchor
Heal for 360 after hitting an enemy with Dredge Anchor.
Level 3
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 40%.
Level 5
Malice
Armor
Increase your Reload Speed by 10%.
Level 1
Master Stance
Counter
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Level 3
Viciousness
Counter
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Level 1
Wildfire
Whirl
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Level 5
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.