Player Matchup

Jenos
Jenos
Silver II
EXTREMERRR
Jenos
Silver II
Level 904
Champion Stats
9W - 16L
1,552 SR
Queue Stats
58W - 63L
1,521 Elo+
Solo
Ash
Ash
Silver III
Maretaa
Ash
Silver III
Level 62
Champion Stats
8W - 12L
1,557 SR
Queue Stats
57W - 68L
1,404 Elo+
Solo
Koga
Koga
Silver II
OFELMORENZ
Koga
Silver II
Level 108
Champion Stats
10W - 12L
1,529 SR
Queue Stats
62W - 84L
1,381 Elo+
Solo
Inara
Inara
Gold V
Robertyy018
Inara
Gold V
Level 99
Champion Stats
4W - 10L
1,528 SR
Queue Stats
38W - 28L
1,536 Elo+
Solo
Saati
Saati
Silver II
triping
Saati
Silver II
Level 143
Champion Stats
10W - 16L
1,457 SR
Queue Stats
136W - 135L
1,473 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 263
1,525 SR
1,463 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 500
1,625 SR
1,333 Elo+
Zhin
Zhin
Platinum V
CrismiroskiSCZ
Zhin
Platinum V
Level 999
Champion Stats
51W - 41L
1,677 SR
Queue Stats
292W - 268L
1,531 Elo+
Solo
Rei
Rei
Qualifying
LucasN404
Rei
Qualifying
Level 321
Champion Stats
2W - 0L
1,655 SR
Queue Stats
11W - 20L
1,238 Elo+
Party 1
Raum
Raum
Qualifying
Middas5791
Raum
Qualifying
Level 122
Champion Stats
4W - 7L
1,692 SR
Queue Stats
12W - 15L
1,281 Elo+
Party 1
Tiberius
Tiberius
Gold IV
ZixmaMaster
Tiberius
Gold IV
Level 999
Champion Stats
9W - 11L
1,601 SR
Queue Stats
859W - 846L
1,530 Elo+
Solo
Ruckus
Ruckus
Bronze IV
wendellove
Ruckus
Bronze IV
Level 58
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
56
0 / 7 / 7
1,504
188
17,037
21,518
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
25
5 / 8 / 1
1,659
207
38,665
66,341
23,155
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Level 1

55
1 / 12 / 1
1,132
142
23,847
25,001
0
38
2 / 5 / 4
1,542
193
46,353
58,232
15,188
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
triping
Saati
37
3 / 7 / 3
1,512
189
49,985
31,351
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
LianWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
DrogozKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
16 / 1 / 9
2,888
361
54,572
24,388
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

58
2 / 2 / 16
2,455
307
11,538
16,522
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

55
4 / 2 / 19
2,767
346
36,628
88,203
2,845
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Tiberius
ZixmaMaster
Tiberius
59
12 / 4 / 5
2,478
310
62,101
22,156
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Ruckus
wendellove
Ruckus
34
5 / 2 / 20
2,575
322
37,604
24,618
19,351
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 16s
Objective Time
9m 31s
27
Kill Participation
108
11
Kills
39
39
Deaths
11
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
16
1
9
20.5
L
Jenos
0
7
7
0.5
W
2
2
16
5
L
Ash
5
8
1
0.69
W
4
2
19
6.75
L
1
12
1
0.13
L
2
5
4
0.8
W
Tiberius
ZixmaMaster
Tiberius
12
4
5
3.63
L
Saati
triping
Saati
3
7
3
0.64
W
Ruckus
wendellove
Ruckus
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,887
Damage
202,443
202,443
Taken
175,887
38,343
Shielding
22,196
73,434
Healing
106,613
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
54,572
46,942
765
7,407
24,388
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Jenos
17,037
10,976
58,541
5,446
21,518
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
11,538
11,388
62,414
13,804
16,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
38,665
35,155
0
2,016
66,341
23,155
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
36,628
26,277
0
18,622
88,203
2,845
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
23,847
20,697
0
0
25,001
0
L
46,353
43,349
0
7,241
58,232
15,188
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
ZixmaMaster
Tiberius
62,101
49,926
0
3,601
22,156
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
triping
Saati
49,985
36,600
0
190
31,351
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
wendellove
Ruckus
37,604
32,107
0
0
24,618
19,351

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role