Player Matchup

Koga
Koga
MeowMixCatFood
Koga
Level 999
Champion Stats
67W - 45L
1,666 SR
Queue Stats
645W - 605L
1,599 Elo+
Party 2
Khan
Khan
OGsGamin
Khan
Level 567
Champion Stats
8W - 8L
1,534 SR
Queue Stats
524W - 506L
1,616 Elo+
Party 2
Cassie
Cassie
ROSTEDNTOSTED
Cassie
Level 232
Champion Stats
15W - 18L
1,555 SR
Queue Stats
190W - 194L
1,638 Elo+
Solo
Ying
Ying
Surgent420
Ying
Level 353
Champion Stats
4W - 5L
1,572 SR
Queue Stats
316W - 274L
1,645 Elo+
Solo
Willo
Willo
noclout
Willo
Level 256
Champion Stats
6W - 3L
1,895 SR
Queue Stats
57W - 43L
1,570 Elo+
Solo
Team Averages
Level 481
1,644 SR
1,614 Elo+

VS

Team Averages
Level 335
1,678 SR
1,694 Elo+
Jenos
Jenos
FishJelly
Jenos
Level 80
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,782 Elo+
Solo
Corvus
Corvus
deerlet
Corvus
Level 21
Champion Stats
4W - 5L
1,623 SR
Queue Stats
31W - 18L
1,731 Elo+
Party 1
Seris
Seris
disturbi
Seris
Level 22
Champion Stats
11W - 4L
2,066 SR
Queue Stats
39W - 23L
1,764 Elo+
Party 1
Inara
Inara
pDizzy
Inara
Level 999
Champion Stats
56W - 41L
1,637 SR
Queue Stats
566W - 558L
1,597 Elo+
Solo
Moji
Moji
さぽたん
Moji
Level 554
Champion Stats
6W - 7L
1,562 SR
Queue Stats
414W - 459L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 10 / 17
3,514
195
73,460
59,700
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Khan
57
3 / 11 / 19
3,364
187
45,721
112,112
45,722
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

50
15 / 15 / 16
3,822
212
112,778
66,058
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 250 after hitting an enemy with Disengage.

Level 2

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

58
2 / 9 / 27
3,355
186
24,653
33,619
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Willo
noclout
Willo
54
22 / 11 / 15
4,158
231
103,225
46,360
0
Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
FishJelly
Jenos
34
6 / 12 / 31
4,296
239
39,524
50,208
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Corvus
deerlet
Corvus
14
14 / 10 / 15
4,186
233
69,237
53,485
1,040
Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 24% for 3s after activating Projection.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Seris
disturbi
Seris
5
3 / 9 / 14
3,538
197
26,994
36,850
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Inara
pDizzy
Inara
59
9 / 11 / 16
3,996
222
69,528
123,930
35,689
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
24 / 13 / 9
5,159
287
112,566
95,364
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
7m 58s
149
Kill Participation
141
55
Kills
56
56
Deaths
55
94
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Jenos
FishJelly
Jenos
6
12
31
1.79
L
13
10
17
2.15
L
Khan
3
11
19
1.14
L
15
15
16
1.53
L
2
9
27
1.72
W
Corvus
deerlet
Corvus
14
10
15
2.15
W
Seris
disturbi
Seris
3
9
14
1.11
L
Willo
noclout
Willo
22
11
15
2.68
W
Inara
pDizzy
Inara
9
11
16
1.55
W
24
13
9
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,837
Damage
317,849
317,849
Taken
359,837
45,722
Shielding
36,729
161,044
Healing
188,517
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
FishJelly
Jenos
39,524
28,370
64,674
14,099
50,208
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
73,460
64,187
0
3,482
59,700
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Khan
45,721
44,343
13,602
15,269
112,112
45,722
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
112,778
94,497
0
6,787
66,058
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
24,653
24,653
106,726
11,061
33,619
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Corvus
deerlet
Corvus
69,237
51,045
23,079
4,671
53,485
1,040
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Seris
disturbi
Seris
26,994
23,932
50,022
12,378
36,850
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
noclout
Willo
103,225
87,978
0
4,117
46,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Inara
pDizzy
Inara
69,528
53,329
0
8,484
123,930
35,689
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
112,566
104,122
371
10,739
95,364
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role