Player Matchup

Sha Lin
Sha Lin
F__A__X__-
Sha Lin
Level 151
Champion Stats
0W - 2L
1,266 SR
Queue Stats
14W - 17L
1,520 Elo+
Solo
Drogoz
Drogoz
acerpalmatum49
Drogoz
Level 19
Champion Stats
7W - 7L
1,350 SR
Queue Stats
99W - 87L
1,386 Elo+
Party 1
Lian
Lian
falun1985
Lian
Level 938
Champion Stats
65W - 54L
1,481 SR
Queue Stats
512W - 381L
1,484 Elo+
Solo
Grover
Grover
lapetitepotetos
Grover
Level 18
Champion Stats
14W - 8L
1,500 SR
Queue Stats
90W - 68L
1,426 Elo+
Party 1
Lex
Lex
rey_lumbares6
Lex
Level 7
Champion Stats
7W - 9L
1,751 SR
Queue Stats
9W - 14L
1,719 Elo+
Solo
Team Averages
Level 227
1,470 SR
1,507 Elo+

VS

Team Averages
Level 206
1,501 SR
1,534 Elo+
Auu_pv90
Unknown
Level 918
Champion Stats
4W - 5L
1,535 SR
Queue Stats
248W - 135L
1,687 Elo+
Solo
Saati
Saati
OPTIUM-SWAT
Saati
Level 34
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,736 Elo+
Solo
Lian
Lian
Pomny_
Lian
Level 10
Champion Stats
4W - 3L
1,164 SR
Queue Stats
6W - 5L
1,339 Elo+
Solo
Ying
Ying
RolusBam
Ying
Level 58
Champion Stats
18W - 11L
1,571 SR
Queue Stats
61W - 40L
1,566 Elo+
Solo
Viktor
Viktor
game321_gast
Viktor
Level 12
Champion Stats
2W - 0L
1,735 SR
Queue Stats
5W - 9L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
F__A__X__-
Sha Lin
60
0 / 8 / 3
2,460
410
27,101
35,092
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

20
3 / 11 / 1
2,575
429
31,153
40,805
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Bask

Bask

Salvo

Heal for 70 for each enemy hit by your Salvo rockets.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Lian
59
18 / 6 / 5
3,525
588
65,824
21,314
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

17
1 / 7 / 15
2,870
478
21,292
52,227
4,500
Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 200 after hitting an enemy with Crippling Throw.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

4
7 / 8 / 8
3,557
593
25,445
33,111
0
Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

-7

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Auu_pv90
Unknown
53
10 / 4 / 14
3,120
520
38,839
22,697
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

34
6 / 4 / 13
3,025
504
36,147
28,280
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Lian
Pomny_
Lian
5
6 / 9 / 9
2,920
487
39,446
28,546
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Ying
16
12 / 1 / 17
3,505
584
51,031
46,539
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
20
6 / 11 / 5
2,305
384
17,086
44,753
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
61
Kill Participation
98
29
Kills
40
40
Deaths
29
32
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Auu_pv90
Unknown
10
4
14
4.25
L
Sha Lin
F__A__X__-
Sha Lin
0
8
3
0.19
W
6
4
13
3.13
W
Lian
Pomny_
Lian
6
9
9
1.17
W
Ying
12
1
17
20.5
L
3
11
1
0.32
L
Lian
18
6
5
3.42
W
Viktor
6
11
5
0.77
L
1
7
15
1.21
L
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,815
Damage
182,549
182,549
Taken
170,815
4,500
Shielding
0
83,326
Healing
99,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Auu_pv90
Unknown
38,839
26,904
1,436
4,676
22,697
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Sha Lin
F__A__X__-
Sha Lin
27,101
27,101
0
2,177
35,092
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
36,147
23,655
1,766
5,383
28,280
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lian
Pomny_
Lian
39,446
37,846
0
4,946
28,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Ying
51,031
46,197
34,867
38,565
46,539
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
31,153
26,840
0
5,418
40,805
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
65,824
61,024
0
2,174
21,314
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Viktor
17,086
12,235
0
7,573
44,753
0
L
21,292
17,492
32,262
35,290
52,227
4,500
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,445
22,897
1,365
4,640
33,111
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role