Player Matchup

Inara
Inara
Darkwolfrain
Inara
Level 578
Champion Stats
38W - 43L
1,755 SR
Queue Stats
882W - 908L
1,625 Elo+
Solo
Rei
Rei
affsfsf
Rei
Level 174
Champion Stats
4W - 4L
1,716 SR
Queue Stats
96W - 106L
1,566 Elo+
Solo
Koga
Koga
itsOscarBRUH
Koga
Level 137
Champion Stats
11W - 15L
1,535 SR
Queue Stats
120W - 110L
1,613 Elo+
Solo
Dredge
Dredge
oscarlml
Dredge
Level 126
Champion Stats
25W - 27L
1,575 SR
Queue Stats
112W - 119L
1,538 Elo+
Solo
Tyra
Tyra
sevenpeenors
Tyra
Level 81
Champion Stats
1W - 5L
1,441 SR
Queue Stats
116W - 144L
1,580 Elo+
Solo
Team Averages
Level 219
1,604 SR
1,585 Elo+

VS

Team Averages
Level 329
1,590 SR
1,583 Elo+
Moji
Moji
APARADOXAL
Moji
Level 212
Champion Stats
34W - 37L
1,553 SR
Queue Stats
1,064W - 1,102L
1,486 Elo+
Solo
Corvus
Corvus
FLOWERFOX87
Corvus
Level 420
Champion Stats
21W - 37L
1,481 SR
Queue Stats
997W - 960L
1,634 Elo+
Party 1
Dredge
Dredge
Kangaroo6944
Dredge
Level 52
Champion Stats
7W - 3L
1,659 SR
Queue Stats
144W - 157L
1,590 Elo+
Solo
Torvald
Torvald
Loofa
Torvald
Level 899
Champion Stats
203W - 158L
1,582 SR
Queue Stats
291W - 278L
1,593 Elo+
Solo
Grover
Grover
TheDragonDaddy
Grover
Level 61
Champion Stats
19W - 13L
1,675 SR
Queue Stats
282W - 281L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
18 / 17 / 21
5,672
247
113,067
195,704
29,147
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Rei
50
15 / 13 / 35
6,144
267
112,527
97,262
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

51
22 / 14 / 16
5,725
249
183,579
95,347
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
oscarlml
Dredge
46
8 / 13 / 10
3,825
166
90,042
61,109
8,505
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

58
2 / 21 / 17
3,831
167
56,596
79,107
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
25 / 20 / 23
8,763
381
148,837
131,067
0
Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Corvus
46
5 / 5 / 40
5,630
245
35,717
46,472
780
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Dredge
32
20 / 20 / 19
5,610
244
127,898
112,726
9,270
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Torvald
Loofa
Torvald
59
11 / 12 / 24
5,787
252
83,202
162,665
173,110
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Vital Grasp

Vital Grasp

Recharge

Heal for 375 after activating Recharge.

Level 5

Rune Torrent

Rune Torrent

Nullify

Regenerate 4 Ammo every 1s while using Nullify.

Level 2

Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

39
17 / 8 / 33
5,834
254
132,875
102,881
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 56s
Objective Time
12m 44s
164
Kill Participation
217
65
Kills
78
78
Deaths
65
99
Assists
139
Player
Kills
Deaths
Assists
KDA
W
25
20
23
1.83
L
18
17
21
1.68
W
Corvus
5
5
40
5
W
Dredge
20
20
19
1.48
W
Torvald
Loofa
Torvald
11
12
24
1.92
W
17
8
33
4.19
L
Rei
15
13
35
2.5
L
22
14
16
2.14
L
Dredge
oscarlml
Dredge
8
13
10
1
L
2
21
17
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

555,811
Damage
528,529
528,529
Taken
555,811
37,652
Shielding
183,160
258,540
Healing
360,081
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
148,837
135,797
0
2,586
131,067
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
113,067
93,431
0
21,467
195,704
29,147

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
35,717
21,490
199,012
16,742
46,472
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
127,898
105,886
2,364
12,310
112,726
9,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
Loofa
Torvald
83,202
67,475
1,990
6,171
162,665
173,110
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
132,875
110,539
77,976
40,930
102,881
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Rei
112,527
100,001
140,314
58,012
97,262
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
183,579
159,714
0
8,274
95,347
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
Dredge
oscarlml
Dredge
90,042
73,764
0
15,676
61,109
8,505
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
56,596
34,496
4,976
9,821
79,107
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role