Player Matchup

Lillith
Lillith
Platinum IV
Adesea
Lillith
Platinum IV
Level 999
Champion Stats
57W - 74L
1,594 SR
Queue Stats
675W - 644L
1,532 Elo+
Solo
Fernando
Fernando
Diamond IV
Boludín
Fernando
Diamond IV
Level 58
Champion Stats
1W - 2L
1,836 SR
Queue Stats
27W - 19L
1,695 Elo+
Solo
Viktor
Viktor
Platinum III
Tameck1ng
Viktor
Platinum III
Level 46
Champion Stats
13W - 10L
1,700 SR
Queue Stats
65W - 44L
1,600 Elo+
Solo
Zhin
Zhin
Diamond IV
TioLúcypher
Zhin
Diamond IV
Level 161
Champion Stats
5W - 3L
1,866 SR
Queue Stats
178W - 124L
1,698 Elo+
Solo
Terminus
Terminus
Diamond IV
renato007v
Terminus
Diamond IV
Level 999
Champion Stats
175W - 190L
1,613 SR
Queue Stats
1,058W - 1,044L
1,606 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 453
1,722 SR
1,626 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 536
1,657 SR
1,595 Elo+
Azaan
Azaan
Platinum III
FedericoDS0
Azaan
Platinum III
Level 999
Champion Stats
8W - 2L
1,707 SR
Queue Stats
153W - 123L
1,552 Elo+
Solo
Ying
Ying
Platinum II
Pewmhänly
Ying
Platinum II
Level 287
Champion Stats
1W - 1L
1,403 SR
Queue Stats
76W - 57L
1,606 Elo+
Solo
Drogoz
Drogoz
Platinum II
TY-KauaUrbano
Drogoz
Platinum II
Level 179
Champion Stats
13W - 5L
1,672 SR
Queue Stats
186W - 171L
1,556 Elo+
Solo
Ruckus
Ruckus
Diamond I
Wendysney
Ruckus
Diamond I
Level 218
Champion Stats
7W - 4L
1,716 SR
Queue Stats
61W - 55L
1,629 Elo+
Party 1
Vora
Vora
Diamond V
Witchër
Vora
Diamond V
Level 999
Champion Stats
30W - 21L
1,785 SR
Queue Stats
140W - 130L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Adesea
Lillith
60
1 / 12 / 13
2,796
175
37,643
55,426
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
Boludín
Fernando
45
2 / 7 / 5
2,537
159
50,063
72,427
138,955
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
Tameck1ng
Viktor
29
10 / 16 / 8
3,095
193
104,176
76,520
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

43
8 / 9 / 8
2,841
178
85,704
55,207
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
renato007v
Terminus
45
8 / 10 / 6
3,371
211
81,444
116,230
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
TyraLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
Bomb KingWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 4 / 16
4,901
306
79,888
104,653
44,305
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

52
0 / 2 / 35
4,831
302
24,508
27,528
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
11 / 9 / 14
3,695
231
73,459
58,684
0
Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Ruckus
Wendysney
Ruckus
49
19 / 4 / 22
5,414
338
96,209
95,899
91,973
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Vora
56
16 / 10 / 13
4,336
271
101,746
72,266
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 15s
Objective Time
13m 23s
69
Kill Participation
157
29
Kills
57
54
Deaths
29
40
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Lillith
Adesea
Lillith
1
12
13
0.63
L
Fernando
Boludín
Fernando
2
7
5
0.64
W
11
4
16
4.75
W
0
2
35
8.75
W
11
9
14
2
L
Viktor
Tameck1ng
Viktor
10
16
8
0.88
L
8
9
8
1.33
W
Ruckus
Wendysney
Ruckus
19
4
22
7.5
W
Vora
16
10
13
2.25
L
Terminus
renato007v
Terminus
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,030
Damage
375,810
375,810
Taken
359,030
138,955
Shielding
136,278
179,892
Healing
257,779
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Adesea
Lillith
37,643
16,247
104,741
389
55,426
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Boludín
Fernando
50,063
21,495
0
21,159
72,427
138,955

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
79,888
60,958
0
24,789
104,653
44,305

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,508
24,508
189,990
20,675
27,528
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
73,459
62,407
0
2,651
58,684
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Viktor
Tameck1ng
Viktor
104,176
89,047
0
24,592
76,520
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
85,704
76,680
0
10,409
55,207
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Ruckus
Wendysney
Ruckus
96,209
64,827
0
8,057
95,899
91,973

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Vora
101,746
77,660
0
11,617
72,266
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Terminus
renato007v
Terminus
81,444
58,266
0
18,602
116,230
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role