Player Matchup

Koga
Koga
JackFromHyperion
Koga
Level 49
Champion Stats
12W - 6L
1,642 SR
Queue Stats
15W - 8L
1,638 Elo+
Party 2
Androxus
Androxus
PeruviannPlayer
Androxus
Level 775
Champion Stats
77W - 73L
1,607 SR
Queue Stats
235W - 237L
1,593 Elo+
Solo
Ying
Ying
RobertBeastly
Ying
Level 999
Champion Stats
24W - 27L
1,482 SR
Queue Stats
1,123W - 1,086L
1,604 Elo+
Solo
Seris
Seris
Sierra44
Seris
Level 31
Champion Stats
5W - 4L
1,895 SR
Queue Stats
18W - 16L
1,586 Elo+
Party 2
Yagorath
Yagorath
mBone187
Yagorath
Level 999
Champion Stats
181W - 155L
1,586 SR
Queue Stats
1,258W - 1,273L
1,602 Elo+
Solo
Team Averages
Level 571
1,642 SR
1,605 Elo+

VS

Team Averages
Level 199
1,606 SR
1,608 Elo+
VII
VII
CoinSlapBonnie
VII
Level 728
Champion Stats
27W - 16L
1,520 SR
Queue Stats
497W - 486L
1,609 Elo+
Party 1
Octavia
Octavia
Shirshа
Octavia
Level 36
Champion Stats
29W - 24L
1,625 SR
Queue Stats
57W - 50L
1,593 Elo+
Party 1
Grover
Grover
SmokeyFr0gg
Grover
Level 49
Champion Stats
1W - 1L
1,730 SR
Queue Stats
86W - 84L
1,590 Elo+
Solo
Koga
Koga
itsOscarBRUH
Koga
Level 138
Champion Stats
11W - 14L
1,515 SR
Queue Stats
104W - 99L
1,630 Elo+
Solo
Barik
Barik
yugiohgod
Barik
Level 43
Champion Stats
12W - 5L
1,639 SR
Queue Stats
77W - 66L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
15 / 10 / 9
3,425
285
63,926
38,640
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Androxus
55
15 / 5 / 13
4,480
373
82,209
42,734
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

60
0 / 10 / 5
2,087
174
4,824
42,813
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Seris
Sierra44
Seris
12
5 / 3 / 21
3,293
274
21,052
28,933
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Yagorath
mBone187
Yagorath
59
8 / 7 / 18
3,212
268
48,070
85,228
0
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.25s each time you hit an enemy with Caustic Spray.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 1 / 4
1,984
165
30,975
9,295
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Octavia
Shirshа
Octavia
16
15 / 9 / 7
3,081
257
61,716
49,680
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grover
40
1 / 12 / 18
3,163
264
22,577
49,683
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

51
10 / 9 / 7
2,903
242
71,679
43,603
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
yugiohgod
Barik
21
3 / 12 / 13
2,881
240
51,401
67,820
50,139
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
6m 15s
109
Kill Participation
84
43
Kills
35
35
Deaths
43
66
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
1
4
8
W
15
10
9
1.95
W
Androxus
15
5
13
4.3
W
0
10
5
0.25
L
Octavia
Shirshа
Octavia
15
9
7
2.06
W
Seris
Sierra44
Seris
5
3
21
5.17
L
Grover
1
12
18
0.83
L
10
9
7
1.5
W
Yagorath
mBone187
Yagorath
8
7
18
2.43
L
Barik
yugiohgod
Barik
3
12
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,081
Damage
238,348
238,348
Taken
220,081
0
Shielding
50,139
120,483
Healing
96,647
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,975
28,475
0
3,008
9,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
63,926
58,072
0
4,927
38,640
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
82,209
55,100
0
7,584
42,734
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
4,824
4,824
9,483
5,178
42,813
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Octavia
Shirshа
Octavia
61,716
61,716
359
9,925
49,680
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
Sierra44
Seris
21,052
17,417
72,022
15,063
28,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
22,577
20,281
51,619
21,125
49,683
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
71,679
63,804
0
2,157
43,603
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Yagorath
mBone187
Yagorath
48,070
29,817
0
6,226
85,228
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
yugiohgod
Barik
51,401
51,401
0
8,454
67,820
50,139

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role