Player Matchup

Grover
Grover
FROSTEDYENA
Grover
Level 133
Champion Stats
7W - 6L
1,518 SR
Queue Stats
637W - 630L
1,546 Elo+
Solo
Seris
Seris
badoriigins
Seris
Level 102
Champion Stats
12W - 17L
1,463 SR
Queue Stats
203W - 166L
1,569 Elo+
Solo
Fernando
Fernando
indistructable
Fernando
Level 81
Champion Stats
2W - 3L
1,500 SR
Queue Stats
48W - 72L
1,336 Elo+
Party 1
Drogoz
Drogoz
koundinya
Drogoz
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
65W - 87L
1,415 Elo+
Party 1
Zhin
Zhin
slayer0395
Zhin
Level 24
Champion Stats
2W - 5L
1,519 SR
Queue Stats
32W - 55L
1,333 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,440 Elo+

VS

Team Averages
Level 232
1,532 SR
1,529 Elo+
Grohk
Grohk
AlkalineKuro
Grohk
Level 401
Champion Stats
7W - 9L
1,468 SR
Queue Stats
360W - 341L
1,525 Elo+
Solo
Willo
Willo
Koseki01
Willo
Level 548
Champion Stats
305W - 249L
1,516 SR
Queue Stats
553W - 557L
1,468 Elo+
Solo
Ying
Ying
cherrybundle
Ying
Level 49
Champion Stats
12W - 7L
1,545 SR
Queue Stats
152W - 135L
1,558 Elo+
Solo
VII
VII
qweerytuiuposda
VII
Level 32
Champion Stats
8W - 6L
1,540 SR
Queue Stats
21W - 16L
1,542 Elo+
Solo
Barik
Barik
sprungrhyme
Barik
Level 130
Champion Stats
27W - 22L
1,589 SR
Queue Stats
260W - 220L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
41
4 / 9 / 20
3,647
261
37,109
81,235
10,228
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 750-Health Shield for 3s after dropping to or below 50% Health.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

47
3 / 3 / 12
3,256
233
19,213
34,025
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
48
7 / 6 / 7
4,122
294
71,565
207,394
185,941
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Drogoz
koundinya
Drogoz
53
9 / 10 / 8
3,023
216
62,175
45,029
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

22
9 / 13 / 9
2,821
202
60,876
78,913
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 12 / 8
2,949
211
57,157
67,066
4,195
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Willo
Koseki01
Willo
60
12 / 7 / 12
3,785
270
136,976
29,283
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

26
9 / 5 / 14
3,757
268
79,645
44,965
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

21
14 / 5 / 9
3,517
251
90,865
30,145
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

48
6 / 3 / 15
4,070
291
81,953
79,479
71,764
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 17s
Objective Time
14m 4s
88
Kill Participation
99
32
Kills
41
41
Deaths
32
56
Assists
58
Player
Kills
Deaths
Assists
KDA
W
0
12
8
0.33
L
Grover
4
9
20
1.56
W
Willo
Koseki01
Willo
12
7
12
2.57
L
3
3
12
3
W
9
5
14
3.2
L
Fernando
7
6
7
1.75
L
Drogoz
koundinya
Drogoz
9
10
8
1.3
W
14
5
9
3.7
L
9
13
9
1.04
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,938
Damage
446,596
446,596
Taken
250,938
196,169
Shielding
75,959
326,386
Healing
157,916
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,157
31,797
22,105
25,267
67,066
4,195
L
Grover
37,109
32,434
117,012
35,724
81,235
10,228
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Willo
Koseki01
Willo
136,976
73,817
0
3,847
29,283
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
19,213
17,053
156,294
8,444
34,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
79,645
78,645
56,200
26,394
44,965
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
71,565
57,165
0
4,466
207,394
185,941
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Drogoz
koundinya
Drogoz
62,175
49,463
59
2,542
45,029
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
90,865
88,665
0
6,482
30,145
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
60,876
50,227
0
1,845
78,913
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
81,953
81,953
0
17,621
79,479
71,764

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role