Player Matchup
VS
Match Stats
Cozy
Magic Barrier
Heal for 250 every 1s while Magic Barrier is active.
Level 5
Wobbles
Scamper
Reduce your damage taken by 8% while using Scamper.
Level 1
Harmonious
Magic Barrier
Reduce your damage taken by 3% for 2s after Magic Barrier ends.
Level 1
Scurry
Scamper
Heal for 400 over the duration of Scamper.
Level 4
Greater Good
Familiar Spit
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Level 4
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
Speed Load
Weapon
Generate 28 Ammo after getting a Killing Blow or Elimination.
Level 4
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
XL Mag
Weapon
Increase your maximum Ammo by 8.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Moxie
Armor
Increase your Healing received by 12% while at or below 50% Health.
Level 2
Refreshing Jog
Weightless
Heal for 180 every 1s while Weightless is active.
Level 3
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Level 3
Gift-Giver
Healing Potion
Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.
Level 4
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Level 2
Combat Repair
Turret
Heal all of your Turrets for 360 every 1s while you are standing near them.
Level 4
Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Level 2
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3
Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3
What May Come
Tendril
Reduce the damage you take by 4% for 3s after activating Tendril.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 1.2s.
Level 1
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.
Level 3
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.
Level 5
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Foundation
Barricade
Increase the duration of Barricade by 2.4s.
Level 4
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.8s.
Level 2
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Master Archer
Rapid Shot
Reduce the Cooldown of Rapid Shot by 3s.
Level 5
Oasis
Withdraw
Heal for 160 after using Withdraw.
Level 2
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 80%.
Level 4
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.7999999999999998s.
Level 3
Skewer
Crippling Arrow
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.
Level 1
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Ritual Magic
Mending Spirits
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Level 3
Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 1.6s.
Level 2
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.