Player Matchup

Khan
Khan
Platinum I
AbuBanditIyyyyy
Khan
Platinum I
Level 209
Champion Stats
25W - 16L
1,718 SR
Queue Stats
449W - 433L
1,602 Elo+
Solo
Mal'Damba
Mal'Damba
Gold IV
KABERP
Mal'Damba
Gold IV
Level 184
Champion Stats
18W - 16L
1,589 SR
Queue Stats
159W - 138L
1,476 Elo+
Party 1
Koga
Koga
Gold II
Sprt6N
Koga
Gold II
Level 91
Champion Stats
18W - 5L
1,673 SR
Queue Stats
91W - 69L
1,554 Elo+
Party 1
Makoa
Makoa
Gold III
YameteKudasai974
Makoa
Gold III
Level 976
Champion Stats
3W - 7L
1,381 SR
Queue Stats
342W - 322L
1,512 Elo+
Solo
Lian
Lian
Platinum I
vEn3zZ_-
Lian
Platinum I
Level 314
Champion Stats
13W - 11L
1,639 SR
Queue Stats
343W - 331L
1,632 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 355
1,600 SR
1,555 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 628
1,635 SR
1,522 Elo+
Bomb King
Bomb King
Qualifying
HITmanRE13
Bomb King
Qualifying
Level 404
Champion Stats
1W - 1L
1,719 SR
Queue Stats
13W - 14L
1,564 Elo+
Party 3
Maeve
Maeve
Platinum II
MaxOrm6
Maeve
Platinum II
Level 183
Champion Stats
10W - 14L
1,635 SR
Queue Stats
528W - 453L
1,591 Elo+
Party 2
Ruckus
Ruckus
Platinum III
SAAHIL
Ruckus
Platinum III
Level 999
Champion Stats
23W - 37L
1,549 SR
Queue Stats
718W - 684L
1,553 Elo+
Solo
Corvus
Corvus
Gold III
ly-trezzo12
Corvus
Gold III
Level 999
Champion Stats
158W - 119L
1,707 SR
Queue Stats
1,273W - 1,237L
1,558 Elo+
Party 2
Fernando
Fernando
Silver II
temperature003
Fernando
Silver II
Level 557
Champion Stats
9W - 7L
1,563 SR
Queue Stats
39W - 47L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
13 / 3 / 16
2,750
344
52,578
54,777
19,078
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Mal'Damba
KABERP
Mal'Damba
48
2 / 0 / 25
2,627
328
11,656
11,676
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Koga
Sprt6N
Koga
47
22 / 3 / 14
3,220
403
90,028
34,485
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
2 / 2 / 14
2,570
321
24,629
42,002
47,225
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Lian
59
7 / 3 / 13
2,527
316
54,393
22,785
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
TorvaldWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
HITmanRE13
Bomb King
59
3 / 10 / 2
1,779
222
36,162
40,332
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Maeve
MaxOrm6
Maeve
44
7 / 8 / 2
2,055
257
42,673
41,123
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ruckus
SAAHIL
Ruckus
59
0 / 11 / 2
1,550
194
39,376
69,877
29,316
Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Corvus
54
0 / 8 / 5
1,528
191
13,755
20,789
440
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
51
1 / 9 / 3
1,546
193
33,759
61,163
45,112
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
1m 18s
128
Kill Participation
25
46
Kills
11
11
Deaths
46
82
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
3
16
7
L
Bomb King
HITmanRE13
Bomb King
3
10
2
0.4
W
Mal'Damba
KABERP
Mal'Damba
2
0
25
14.5
L
Maeve
MaxOrm6
Maeve
7
8
2
1
L
Ruckus
SAAHIL
Ruckus
0
11
2
0.09
W
Koga
Sprt6N
Koga
22
3
14
9.67
W
2
2
14
4.5
L
Corvus
0
8
5
0.31
L
Fernando
1
9
3
0.28
W
Lian
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,284
Damage
165,725
165,725
Taken
233,284
66,303
Shielding
74,868
116,912
Healing
74,877
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
52,578
47,891
6,538
15,228
54,777
19,078
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Bomb King
HITmanRE13
Bomb King
36,162
32,852
0
2,869
40,332
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Mal'Damba
KABERP
Mal'Damba
11,656
4,640
74,883
10,497
11,676
0
L
Maeve
MaxOrm6
Maeve
42,673
36,237
0
10,344
41,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
SAAHIL
Ruckus
39,376
25,446
0
2,390
69,877
29,316
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
Sprt6N
Koga
90,028
86,517
524
2,906
34,485
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
24,629
23,937
0
4,676
42,002
47,225
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Corvus
13,755
12,342
48,380
4,678
20,789
440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
33,759
18,259
0
6,216
61,163
45,112
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
54,393
54,393
0
1,660
22,785
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role