Player Matchup

Ying
Ying
Silver V
Aasllee
Ying
Silver V
Level 80
Champion Stats
11W - 8L
1,490 SR
Queue Stats
88W - 95L
1,382 Elo+
Party 2
Khan
Khan
Bronze I
BOTVIKTOR2004
Khan
Bronze I
Level 71
Champion Stats
3W - 1L
1,640 SR
Queue Stats
65W - 65L
1,314 Elo+
Solo
Tyra
Tyra
Silver I
RoX Stam
Tyra
Silver I
Level 65
Champion Stats
31W - 15L
1,669 SR
Queue Stats
81W - 85L
1,384 Elo+
Party 2
Skye
Skye
Bronze II
Sebis
Skye
Bronze II
Level 62
Champion Stats
13W - 11L
1,510 SR
Queue Stats
56W - 61L
1,395 Elo+
Party 3
Drogoz
Drogoz
Bronze IV
sacalaweed7098
Drogoz
Bronze IV
Level 39
Champion Stats
15W - 11L
1,682 SR
Queue Stats
44W - 54L
1,239 Elo+
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,598 SR
1,343 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 70
1,484 SR
1,247 Elo+
Grover
Grover
Silver V
S1N_Broken
Grover
Silver V
Level 38
Champion Stats
2W - 6L
1,518 SR
Queue Stats
4W - 14L
1,186 Elo+
Solo
Fernando
Fernando
Silver I
XxepicxxviperxX
Fernando
Silver I
Level 32
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,171 Elo+
Solo
Torvald
Torvald
Bronze I
awsomwar
Torvald
Bronze I
Level 40
Champion Stats
7W - 12L
1,575 SR
Queue Stats
64W - 82L
1,280 Elo+
Party 1
Lian
Lian
Silver I
pirata_astuto205
Lian
Silver I
Level 184
Champion Stats
24W - 30L
1,517 SR
Queue Stats
365W - 390L
1,380 Elo+
Solo
Kasumi
Kasumi
Bronze V
solars_lost
Kasumi
Bronze V
Level 58
Champion Stats
4W - 6L
1,310 SR
Queue Stats
37W - 56L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Aasllee
Ying
46
9 / 3 / 27
3,582
256
39,986
26,151
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

34
3 / 7 / 23
3,450
246
35,586
81,247
11,395
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Tyra
33
12 / 8 / 19
3,497
250
73,222
40,710
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Skye
Sebis
Skye
31
14 / 10 / 12
3,243
232
74,092
30,701
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

42
11 / 10 / 12
3,145
225
48,201
37,830
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Bans
DredgeRaum
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
S1N_Broken
Grover
29
5 / 11 / 17
3,526
252
43,822
62,538
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
26
4 / 8 / 7
3,283
235
28,482
85,403
182,593
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Torvald
awsomwar
Torvald
28
5 / 9 / 9
2,902
207
32,545
37,328
97,663
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 375 after activating Recharge.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

46
13 / 9 / 8
3,104
222
64,165
36,880
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kasumi
27
11 / 12 / 8
2,819
201
47,625
48,938
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 34s
Objective Time
6m 50s
142
Kill Participation
87
49
Kills
38
38
Deaths
49
93
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ying
Aasllee
Ying
9
3
27
7.5
W
3
7
23
2.07
W
Tyra
12
8
19
2.69
L
Grover
S1N_Broken
Grover
5
11
17
1.23
W
Skye
Sebis
Skye
14
10
12
2
L
Fernando
4
8
7
0.94
L
Torvald
awsomwar
Torvald
5
9
9
1.06
L
13
9
8
1.89
W
11
10
12
1.7
L
Kasumi
11
12
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,087
Damage
216,639
216,639
Taken
271,087
11,395
Shielding
280,256
113,158
Healing
129,523
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Aasllee
Ying
39,986
38,076
62,374
16,619
26,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
35,586
30,086
3,329
16,545
81,247
11,395
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Tyra
73,222
46,855
0
5,755
40,710
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
S1N_Broken
Grover
43,822
35,402
79,133
35,109
62,538
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Skye
Sebis
Skye
74,092
39,484
0
4,925
30,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
28,482
20,918
0
3,449
85,403
182,593
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Torvald
awsomwar
Torvald
32,545
24,506
1,067
2,516
37,328
97,663
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
64,165
63,453
0
2,760
36,880
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
48,201
35,511
727
2,884
37,830
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
47,625
39,608
0
5,489
48,938
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role