Player Matchup

Lillith
Lillith
Acloud95
Lillith
Level 116
Champion Stats
2W - 1L
1,304 SR
Queue Stats
41W - 28L
1,587 Elo+
Party 2
Skye
Skye
C1int 3astwood
Skye
Level 428
Champion Stats
4W - 2L
1,500 SR
Queue Stats
12W - 15L
1,287 Elo+
Party 3
Terminus
Terminus
Cathan15
Terminus
Level 106
Champion Stats
27W - 12L
1,711 SR
Queue Stats
58W - 36L
1,640 Elo+
Party 2
Ruckus
Ruckus
grob83
Ruckus
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 3
Grohk
Grohk
jSand0416
Grohk
Level 88
Champion Stats
1W - 0L
1,500 SR
Queue Stats
64W - 37L
1,676 Elo+
Party 2
Team Averages
Level 150
1,503 SR
1,538 Elo+

VS

Team Averages
Level 871
1,789 SR
1,768 Elo+
Cassie
Cassie
Buffwhale2
Cassie
Level 999
Champion Stats
17W - 3L
1,812 SR
Queue Stats
121W - 45L
1,787 Elo+
Party 1
Barik
Barik
Captain Kenwayy
Barik
Level 999
Champion Stats
0W - 3L
1,682 SR
Queue Stats
35W - 7L
1,895 Elo+
Party 1
Grohk
Grohk
lFERBY
Grohk
Level 999
Champion Stats
4W - 1L
1,909 SR
Queue Stats
111W - 46L
1,740 Elo+
Party 1
Willo
Willo
lRoastI
Willo
Level 759
Champion Stats
1W - 2L
1,636 SR
Queue Stats
94W - 42L
1,729 Elo+
Party 1
Fernando
Fernando
whiteQUEENrises
Fernando
Level 600
Champion Stats
11W - 2L
1,908 SR
Queue Stats
75W - 34L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Acloud95
Lillith
59
7 / 6 / 15
6,161
616
50,046
58,983
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

52
10 / 8 / 5
6,099
610
76,927
57,258
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Terminus
Cathan15
Terminus
47
8 / 5 / 7
6,022
602
83,145
97,724
2,890
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ruckus
grob83
Ruckus
8
4 / 11 / 6
5,588
559
49,028
71,117
63,967
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Grohk
jSand0416
Grohk
30
2 / 9 / 17
6,588
659
86,114
75,605
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Buffwhale2
Cassie
60
12 / 6 / 9
5,467
547
83,903
46,113
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

60
11 / 11 / 14
6,409
641
76,928
108,435
98,646
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Grohk
lFERBY
Grohk
60
4 / 3 / 27
6,623
662
57,646
58,064
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Willo
lRoastI
Willo
60
13 / 2 / 11
4,958
496
82,270
18,699
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
59
2 / 9 / 13
5,690
569
59,940
113,949
56,336
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22m 24s
Objective Time
15m 13s
81
Kill Participation
116
31
Kills
42
39
Deaths
31
50
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Lillith
Acloud95
Lillith
7
6
15
2.42
L
Cassie
Buffwhale2
Cassie
12
6
9
2.75
W
10
8
5
1.56
L
11
11
14
1.64
W
Terminus
Cathan15
Terminus
8
5
7
2.3
W
Ruckus
grob83
Ruckus
4
11
6
0.64
W
Grohk
jSand0416
Grohk
2
9
17
1.17
L
Grohk
lFERBY
Grohk
4
3
27
5.83
L
Willo
lRoastI
Willo
13
2
11
9.25
L
Fernando
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,260
Damage
360,687
360,687
Taken
345,260
66,857
Shielding
154,982
194,420
Healing
224,226
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Acloud95
Lillith
50,046
20,733
74,961
1,746
58,983
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
Buffwhale2
Cassie
83,903
69,121
0
1,664
46,113
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
76,927
40,908
150
21,724
57,258
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
76,928
76,928
0
14,696
108,435
98,646
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
Cathan15
Terminus
83,145
77,145
0
18,980
97,724
2,890
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
grob83
Ruckus
49,028
39,440
44
59
71,117
63,967

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Grohk
jSand0416
Grohk
86,114
46,700
33,841
42,915
75,605
0

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
Grohk
lFERBY
Grohk
57,646
27,479
154,777
49,156
58,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
lRoastI
Willo
82,270
38,034
0
2,387
18,699
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Fernando
59,940
36,396
0
1,546
113,949
56,336
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role