Player Matchup

Lian
Lian
AsgDivine
Lian
Level 161
Champion Stats
15W - 20L
1,595 SR
Queue Stats
302W - 293L
1,532 Elo+
Solo
Zhin
Zhin
Biel0935
Zhin
Level 999
Champion Stats
60W - 33L
1,743 SR
Queue Stats
828W - 825L
1,563 Elo+
Solo
Barik
Barik
JosemirTheBaron
Barik
Level 308
Champion Stats
2W - 3L
1,419 SR
Queue Stats
81W - 80L
1,533 Elo+
Party 1
Vora
Vora
Yasmiinn
Vora
Level 71
Champion Stats
6W - 9L
1,478 SR
Queue Stats
205W - 201L
1,560 Elo+
Solo
Grover
Grover
Z00M99
Grover
Level 232
Champion Stats
44W - 38L
1,572 SR
Queue Stats
86W - 81L
1,534 Elo+
Party 1
Team Averages
Level 354
1,561 SR
1,544 Elo+

VS

Team Averages
Level 521
1,564 SR
1,597 Elo+
Koga
Koga
JulioTM
Koga
Level 170
Champion Stats
4W - 13L
1,364 SR
Queue Stats
287W - 267L
1,584 Elo+
Party 2
Lopousy
Unknown
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,594 Elo+
Solo
Cassie
Cassie
XxBenattixX
Cassie
Level 265
Champion Stats
13W - 5L
1,728 SR
Queue Stats
39W - 23L
1,700 Elo+
Solo
Khan
Khan
gabrielgfb
Khan
Level 172
Champion Stats
8W - 6L
1,742 SR
Queue Stats
312W - 287L
1,602 Elo+
Party 2
Seris
Seris
rayus007
Seris
Level 999
Champion Stats
314W - 317L
1,487 SR
Queue Stats
766W - 815L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
60
5 / 3 / 18
2,341
293
37,516
18,622
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Zhin
60
16 / 1 / 4
2,606
326
53,144
21,340
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
6 / 1 / 19
2,672
334
32,124
29,750
30,152
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
47
7 / 5 / 8
2,232
279
30,897
20,242
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
Z00M99
Grover
48
4 / 0 / 22
2,554
319
10,584
17,356
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
JulioTM
Koga
43
1 / 7 / 3
1,212
152
27,629
20,403
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Lopousy
Unknown
56
0 / 11 / 1
1,011
126
5,725
31,796
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Cassie
48
5 / 9 / 3
898
112
30,091
27,873
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

50
2 / 5 / 2
1,456
182
15,493
49,847
32,675
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Seris
rayus007
Seris
55
2 / 7 / 6
1,666
208
28,372
34,346
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
1m 32s
109
Kill Participation
25
38
Kills
10
10
Deaths
39
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lian
5
3
18
4.67
W
Zhin
16
1
4
18
W
6
1
19
15.5
L
Koga
JulioTM
Koga
1
7
3
0.36
L
Lopousy
Unknown
0
11
1
0.05
L
Cassie
5
9
3
0.72
W
Vora
7
5
8
2.2
W
Grover
Z00M99
Grover
4
0
22
15
L
2
5
2
0.6
L
Seris
rayus007
Seris
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,265
Damage
107,310
107,310
Taken
164,265
30,152
Shielding
32,675
81,370
Healing
70,187
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
37,516
35,916
0
1,434
18,622
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
53,144
47,111
0
2,457
21,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,124
32,124
0
3,698
29,750
30,152
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Koga
JulioTM
Koga
27,629
22,679
0
2,610
20,403
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lopousy
Unknown
5,725
3,425
0
378
31,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
30,091
23,677
0
2,196
27,873
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
30,897
19,630
0
3,840
20,242
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Z00M99
Grover
10,584
8,543
52,658
17,283
17,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,493
10,913
769
7,290
49,847
32,675
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Seris
rayus007
Seris
28,372
22,371
39,157
17,787
34,346
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role