Player Matchup

Ying
Ying
Platinum IV
InVagWeThrust
Ying
Platinum IV
Level 529
Champion Stats
43W - 24L
1,715 SR
Queue Stats
472W - 467L
1,561 Elo+
Solo
Barik
Barik
Gold IV
JulianMu06
Barik
Gold IV
Level 771
Champion Stats
17W - 21L
1,625 SR
Queue Stats
85W - 84L
1,523 Elo+
Solo
Terminus
Terminus
Gold V
Metalsmith4K
Terminus
Gold V
Level 999
Champion Stats
8W - 1L
1,784 SR
Queue Stats
44W - 33L
1,567 Elo+
Solo
Vora
Vora
Gold II
TaeeDan
Vora
Gold II
Level 872
Champion Stats
15W - 17L
1,543 SR
Queue Stats
651W - 641L
1,533 Elo+
Solo
Octavia
Octavia
Platinum IV
kidchocolate15
Octavia
Platinum IV
Level 999
Champion Stats
13W - 11L
1,599 SR
Queue Stats
673W - 659L
1,492 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 834
1,653 SR
1,535 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 457
1,623 SR
1,501 Elo+
Atlas
Atlas
Platinum V
CRiisLR97
Atlas
Platinum V
Level 999
Champion Stats
16W - 20L
1,527 SR
Queue Stats
456W - 436L
1,584 Elo+
Solo
Lian
Lian
Platinum V
MythExile
Lian
Platinum V
Level 485
Champion Stats
43W - 36L
1,646 SR
Queue Stats
159W - 127L
1,556 Elo+
Solo
Saati
Saati
Gold IV
Sheger25
Saati
Gold IV
Level 142
Champion Stats
30W - 27L
1,585 SR
Queue Stats
84W - 100L
1,459 Elo+
Solo
Rei
Rei
Gold I
armanand23
Rei
Gold I
Level 255
Champion Stats
526W - 415L
1,633 SR
Queue Stats
707W - 667L
1,479 Elo+
Solo
Nyx
Nyx
Gold V
chrish309
Nyx
Gold V
Level 403
Champion Stats
0W - 1L
1,725 SR
Queue Stats
32W - 34L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
12 / 9 / 27
4,865
270
95,525
55,879
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
60
12 / 9 / 27
4,783
266
116,873
96,213
136,259
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Terminus
Metalsmith4K
Terminus
58
6 / 9 / 12
3,571
198
64,976
133,686
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Vora
TaeeDan
Vora
46
7 / 16 / 11
2,839
158
71,188
65,551
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
13 / 13 / 20
4,159
231
128,190
82,686
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Bans
TorvaldAndroxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
CRiisLR97
Atlas
59
11 / 11 / 14
4,481
249
76,753
168,397
2,687
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 8s after activating Stasis Field.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Lian
49
22 / 9 / 19
5,025
279
126,434
52,152
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Saati
Sheger25
Saati
18
16 / 9 / 18
4,634
257
120,798
63,058
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

38
6 / 9 / 33
5,470
304
53,758
74,531
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

57
3 / 12 / 11
1,192
66
56,272
118,614
36,200
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 48%.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 29s
Objective Time
13m 57s
147
Kill Participation
153
50
Kills
58
56
Deaths
50
97
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Atlas
CRiisLR97
Atlas
11
11
14
1.64
W
12
9
27
2.83
W
Barik
12
9
27
2.83
W
Terminus
Metalsmith4K
Terminus
6
9
12
1.33
L
Lian
22
9
19
3.5
L
Saati
Sheger25
Saati
16
9
18
2.78
W
Vora
TaeeDan
Vora
7
16
11
0.78
L
6
9
33
2.5
L
3
12
11
0.71
W
13
13
20
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

476,752
Damage
434,015
434,015
Taken
476,752
136,259
Shielding
38,887
265,528
Healing
286,934
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
CRiisLR97
Atlas
76,753
76,753
0
5,252
168,397
2,687
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
95,525
34,214
157,595
31,743
55,879
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Barik
116,873
116,873
0
19,172
96,213
136,259
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
Metalsmith4K
Terminus
64,976
51,952
0
28,851
133,686
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
126,434
121,228
0
10,281
52,152
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Saati
Sheger25
Saati
120,798
90,490
0
13,442
63,058
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
TaeeDan
Vora
71,188
56,984
0
13,349
65,551
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
53,758
38,670
199,005
54,131
74,531
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
56,272
25,185
0
4,823
118,614
36,200

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
128,190
123,483
1,476
13,342
82,686
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role