Player Matchup

Jenos
Jenos
Inquilina
Jenos
Level 216
Champion Stats
15W - 23L
1,429 SR
Queue Stats
160W - 161L
1,386 Elo+
Party 1
Viktor
Viktor
ManuiiK
Viktor
Level 57
Champion Stats
25W - 31L
1,478 SR
Queue Stats
154W - 164L
1,389 Elo+
Party 1
Moji
Moji
MussuziN
Moji
Level 84
Champion Stats
2W - 3L
1,647 SR
Queue Stats
51W - 38L
1,544 Elo+
Solo
Raum
Raum
ciel255
Raum
Level 136
Champion Stats
52W - 35L
1,617 SR
Queue Stats
71W - 61L
1,452 Elo+
Solo
Kinessa
Kinessa
fedelcappo
Kinessa
Level 265
Champion Stats
4W - 5L
1,297 SR
Queue Stats
151W - 152L
1,518 Elo+
Solo
Team Averages
Level 152
1,494 SR
1,458 Elo+

VS

Team Averages
Level 67
1,598 SR
1,399 Elo+
Skye
Skye
AblazeGinny
Skye
Level 111
Champion Stats
3W - 2L
1,718 SR
Queue Stats
106W - 98L
1,479 Elo+
Solo
Koga
Koga
Mazzarau_123
Koga
Level 68
Champion Stats
21W - 13L
1,584 SR
Queue Stats
190W - 204L
1,479 Elo+
Solo
Lian
Lian
Mefiu21
Lian
Level 43
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 2
Atlas
Atlas
Yuca1211
Atlas
Level 53
Champion Stats
1W - 0L
1,708 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 2
Vora
Vora
cogoandante
Vora
Level 62
Champion Stats
2W - 3L
1,479 SR
Queue Stats
106W - 142L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Inquilina
Jenos
49
11 / 9 / 29
4,621
308
22,023
49,389
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
ManuiiK
Viktor
26
10 / 14 / 10
2,992
199
48,555
52,544
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Moji
52
24 / 13 / 19
4,388
293
89,724
79,016
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Raum
ciel255
Raum
38
6 / 10 / 21
4,557
304
56,468
157,978
0
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Kinessa
fedelcappo
Kinessa
57
8 / 8 / 17
3,067
204
60,111
26,180
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 13 / 16
3,382
225
77,799
54,190
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Tactical Reload

Tactical Reload

Weapon

Generate 8 Ammo after getting an Elimination.

Level 2

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

40
19 / 9 / 11
3,908
261
94,168
42,155
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Lian
Mefiu21
Lian
59
11 / 13 / 15
4,940
329
104,673
47,295
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Atlas
Yuca1211
Atlas
58
7 / 10 / 8
3,019
201
30,322
85,535
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

37
7 / 14 / 8
2,872
191
58,145
47,706
3,071
False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
7m 45s
155
Kill Participation
112
59
Kills
54
54
Deaths
59
96
Assists
58
Player
Kills
Deaths
Assists
KDA
W
10
13
16
1.38
L
Jenos
Inquilina
Jenos
11
9
29
2.83
L
Viktor
ManuiiK
Viktor
10
14
10
1.07
W
19
9
11
2.72
W
Lian
Mefiu21
Lian
11
13
15
1.42
L
Moji
24
13
19
2.58
W
Atlas
Yuca1211
Atlas
7
10
8
1.1
L
Raum
ciel255
Raum
6
10
21
1.65
W
7
14
8
0.79
L
Kinessa
fedelcappo
Kinessa
8
8
17
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

276,881
Damage
365,107
365,107
Taken
276,881
0
Shielding
3,071
152,626
Healing
86,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
77,799
56,433
11,418
23,689
54,190
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Inquilina
Jenos
22,023
14,729
86,303
28,746
49,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Viktor
ManuiiK
Viktor
48,555
31,224
0
8,471
52,544
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
94,168
92,818
0
17,651
42,155
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lian
Mefiu21
Lian
104,673
95,721
906
7,089
47,295
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 2

L
Moji
89,724
84,478
0
4,205
79,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
Yuca1211
Atlas
30,322
30,322
0
11,593
85,535
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Raum
ciel255
Raum
56,468
28,714
0
18,044
157,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Level 1

W
58,145
32,753
298
13,983
47,706
3,071
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Kinessa
fedelcappo
Kinessa
60,111
37,177
1,482
5,375
26,180
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role