Player Matchup

Jenos
Jenos
BadBoiCold
Jenos
Level 66
Champion Stats
11W - 7L
1,570 SR
Queue Stats
25W - 35L
1,556 Elo+
Solo
Ash
Ash
MrFîxît
Ash
Level 999
Champion Stats
3W - 2L
1,548 SR
Queue Stats
59W - 67L
1,608 Elo+
Party 1
Cassie
Cassie
TrailMix101
Cassie
Level 999
Champion Stats
13W - 6L
1,650 SR
Queue Stats
60W - 72L
1,592 Elo+
Party 1
Buck
Buck
atlas327
Buck
Level 55
Champion Stats
11W - 3L
1,642 SR
Queue Stats
40W - 20L
1,693 Elo+
Solo
Evie
Evie
mepepeminks
Evie
Level 508
Champion Stats
1W - 3L
1,435 SR
Queue Stats
72W - 63L
1,666 Elo+
Solo
Team Averages
Level 525
1,569 SR
1,623 Elo+

VS

Team Averages
Level 283
1,627 SR
1,581 Elo+
Makoa
Makoa
NekoNelPrro
Makoa
Level 999
Champion Stats
2W - 7L
1,555 SR
Queue Stats
1,100W - 972L
1,629 Elo+
Solo
Vivian
Vivian
TripShell
Vivian
Level 57
Champion Stats
20W - 19L
1,523 SR
Queue Stats
70W - 79L
1,547 Elo+
Solo
Ying
Ying
ZPrincessKittyZ
Ying
Level 166
Champion Stats
0W - 1L
1,594 SR
Queue Stats
5W - 10L
1,592 Elo+
Solo
Moji
Moji
beaba
Moji
Level 71
Champion Stats
0W - 1L
1,702 SR
Queue Stats
15W - 9L
1,607 Elo+
Solo
Octavia
Octavia
southtexans
Octavia
Level 123
Champion Stats
0W - 1L
1,763 SR
Queue Stats
61W - 71L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
20
2 / 6 / 16
950
238
9,380
17,585
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

58
3 / 1 / 10
1,935
484
21,573
16,276
3,183
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Level 1

Cassie
60
9 / 3 / 8
2,230
558
24,121
17,596
0
Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 40%.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Buck
42
19 / 5 / 6
2,936
734
45,750
24,441
3,950
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

45
7 / 3 / 5
2,104
526
20,681
15,895
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

4

VS

Team 2 Score

-18

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 7 / 2
1,935
484
14,332
32,192
28,180
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Vivian
TripShell
Vivian
12
5 / 8 / 4
2,185
546
19,424
21,183
3,600
Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 30%.

Level 3

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

58
1 / 9 / 7
1,940
485
16,204
24,848
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Moji
beaba
Moji
49
3 / 10 / 5
2,017
504
18,052
24,806
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Octavia
southtexans
Octavia
40
8 / 6 / 2
2,295
574
23,781
18,476
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
85
Kill Participation
38
40
Kills
18
18
Deaths
40
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jenos
2
6
16
1.67
W
3
1
10
8
L
1
7
2
0.29
W
Cassie
9
3
8
4.33
L
Vivian
TripShell
Vivian
5
8
4
0.88
L
1
9
7
0.5
W
Buck
19
5
6
4.4
L
Moji
beaba
Moji
3
10
5
0.55
W
7
3
5
3.17
L
Octavia
southtexans
Octavia
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,505
Damage
91,793
91,793
Taken
121,505
7,133
Shielding
31,780
41,326
Healing
17,333
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
9,380
7,786
16,184
3,074
17,585
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
21,573
20,773
0
4,119
16,276
3,183
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
14,332
13,552
0
1,237
32,192
28,180
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Cassie
24,121
17,484
0
3,196
17,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vivian
TripShell
Vivian
19,424
19,124
0
97
21,183
3,600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
16,204
11,804
7,855
5,050
24,848
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Buck
45,750
35,811
930
7,385
24,441
3,950
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Level 2

L
Moji
beaba
Moji
18,052
17,302
0
2,348
24,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,681
20,281
0
6,438
15,895
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
southtexans
Octavia
23,781
22,106
0
746
18,476
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role