Player Matchup

Tiberius
Tiberius
Huskoso
Tiberius
Level 428
Champion Stats
2W - 0L
1,751 SR
Queue Stats
455W - 469L
1,509 Elo+
Party 2
Raum
Raum
MCCREE6429
Raum
Level 171
Champion Stats
2W - 0L
1,771 SR
Queue Stats
324W - 270L
1,567 Elo+
Party 1
Ruckus
Ruckus
MONKEYWARS3562
Ruckus
Level 82
Champion Stats
15W - 9L
1,607 SR
Queue Stats
251W - 214L
1,582 Elo+
Party 1
Androxus
Androxus
elpuas_cougar
Androxus
Level 694
Champion Stats
7W - 16L
1,375 SR
Queue Stats
570W - 573L
1,539 Elo+
Party 2
Seris
Seris
snaggy_device7
Seris
Level 121
Champion Stats
3W - 2L
1,476 SR
Queue Stats
176W - 179L
1,543 Elo+
Solo
Team Averages
Level 299
1,596 SR
1,548 Elo+

VS

Team Averages
Level 631
1,558 SR
1,558 Elo+
Talus
Talus
ADG lDarKus
Talus
Level 856
Champion Stats
104W - 81L
1,573 SR
Queue Stats
675W - 671L
1,536 Elo+
Solo
Rei
Rei
AYIPEY75
Rei
Level 682
Champion Stats
46W - 40L
1,589 SR
Queue Stats
179W - 153L
1,640 Elo+
Solo
Sha Lin
Sha Lin
Sankichi
Sha Lin
Level 999
Champion Stats
14W - 15L
1,544 SR
Queue Stats
296W - 304L
1,566 Elo+
Solo
Barik
Barik
XoXLavishXoX
Barik
Level 520
Champion Stats
24W - 29L
1,520 SR
Queue Stats
688W - 724L
1,506 Elo+
Solo
Seris
Seris
rlyrlybigmaan
Seris
Level 98
Champion Stats
71W - 65L
1,564 SR
Queue Stats
91W - 91L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Huskoso
Tiberius
59
7 / 15 / 8
4,060
226
79,299
71,707
2,542
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
11 / 12 / 11
4,717
262
59,957
162,844
0
Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

52
8 / 8 / 17
6,906
384
72,409
82,680
103,178
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

Androxus
elpuas_cougar
Androxus
58
12 / 8 / 10
4,680
260
82,945
55,509
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

41
4 / 7 / 18
4,367
243
39,144
52,959
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
19 / 5 / 15
3,429
191
123,680
38,901
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
6 / 6 / 23
3,110
173
44,026
43,326
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Sha Lin
Sankichi
Sha Lin
60
10 / 10 / 16
3,314
184
125,110
73,579
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Oasis

Oasis

Withdraw

Heal for 320 after using Withdraw.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

58
3 / 12 / 19
2,983
166
53,927
101,100
75,573
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

30
12 / 9 / 13
3,076
171
78,956
76,848
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 1s
Objective Time
3m 40s
106
Kill Participation
136
42
Kills
50
50
Deaths
42
64
Assists
86
Player
Kills
Deaths
Assists
KDA
L
19
5
15
5.3
L
6
6
23
2.92
W
Tiberius
Huskoso
Tiberius
7
15
8
0.73
W
11
12
11
1.38
W
8
8
17
2.06
L
Sha Lin
Sankichi
Sha Lin
10
10
16
1.8
L
3
12
19
1.04
W
Androxus
elpuas_cougar
Androxus
12
8
10
2.13
L
12
9
13
2.06
W
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,754
Damage
425,699
425,699
Taken
333,754
105,720
Shielding
75,573
175,129
Healing
211,902
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
123,680
115,795
0
23,306
38,901
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
44,026
37,645
88,595
20,676
43,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
Huskoso
Tiberius
79,299
65,108
0
9,965
71,707
2,542
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
59,957
39,433
0
21,416
162,844
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
72,409
57,066
0
19,393
82,680
103,178

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Sha Lin
Sankichi
Sha Lin
125,110
125,110
0
5,576
73,579
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
53,927
53,927
0
13,204
101,100
75,573
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Androxus
elpuas_cougar
Androxus
82,945
67,321
0
15,637
55,509
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
78,956
68,304
33,993
26,552
76,848
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,144
35,088
79,361
29,357
52,959
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role