Player Matchup

Rei
Rei
Gold III
Ale209pvp
Rei
Gold III
Level 471
Champion Stats
37W - 26L
1,685 SR
Queue Stats
177W - 183L
1,516 Elo+
Solo
Androxus
Androxus
Diamond V
Süha02
Androxus
Diamond V
Level 700
Champion Stats
179W - 193L
1,621 SR
Queue Stats
937W - 888L
1,620 Elo+
Solo
Ash
Ash
Platinum IV
cuyojo
Ash
Platinum IV
Level 999
Champion Stats
5W - 4L
1,706 SR
Queue Stats
355W - 356L
1,478 Elo+
Solo
Diamond V
pachequiño
Unknown
Diamond V
Level 603
Champion Stats
6W - 6L
1,599 SR
Queue Stats
241W - 238L
1,639 Elo+
Party 1
Fernando
Fernando
Diamond V
pacmedes
Fernando
Diamond V
Level 999
Champion Stats
11W - 12L
1,692 SR
Queue Stats
106W - 87L
1,642 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 754
1,660 SR
1,579 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 580
1,641 SR
1,576 Elo+
Vora
Vora
Platinum III
Breth22
Vora
Platinum III
Level 267
Champion Stats
22W - 28L
1,595 SR
Queue Stats
611W - 591L
1,585 Elo+
Party 2
Cassie
Cassie
Diamond II
GIALITM
Cassie
Diamond II
Level 552
Champion Stats
126W - 132L
1,659 SR
Queue Stats
839W - 770L
1,663 Elo+
Solo
Barik
Barik
Gold V
Javzol
Barik
Gold V
Level 85
Champion Stats
8W - 6L
1,596 SR
Queue Stats
29W - 30L
1,509 Elo+
Party 2
Grover
Grover
Diamond V
PokeAngelX
Grover
Diamond V
Level 999
Champion Stats
8W - 6L
1,786 SR
Queue Stats
230W - 214L
1,612 Elo+
Solo
Inara
Inara
Platinum V
Ronald500
Inara
Platinum V
Level 999
Champion Stats
8W - 12L
1,570 SR
Queue Stats
102W - 95L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 14 / 23
3,918
218
33,845
63,974
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Androxus
Süha02
Androxus
56
11 / 15 / 8
3,491
194
74,025
59,632
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Ash
cuyojo
Ash
54
8 / 13 / 13
4,133
230
108,536
146,109
78,302
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Level 1

pachequiño
Unknown
57
17 / 17 / 9
4,007
223
87,810
61,519
5,495

Level 3

Level 2

Level 3

Level 2

Level 5

Level 1

Fernando
pacmedes
Fernando
59
6 / 13 / 17
3,974
221
102,222
122,849
78,948
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
LianKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Breth22
Vora
59
17 / 12 / 20
4,492
250
115,953
75,325
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
GIALITM
Cassie
56
26 / 7 / 12
4,979
277
142,242
86,088
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 24% for 5s after getting an Elimination.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Barik
Javzol
Barik
52
7 / 6 / 33
4,838
269
77,516
77,231
82,648
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
PokeAngelX
Grover
60
5 / 11 / 35
4,748
264
44,328
63,009
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
Ronald500
Inara
59
16 / 7 / 25
4,422
246
74,044
104,785
25,362
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 59s
Objective Time
9m 8s
113
Kill Participation
196
43
Kills
71
72
Deaths
43
70
Assists
125
Player
Kills
Deaths
Assists
KDA
L
1
14
23
0.89
W
Vora
Breth22
Vora
17
12
20
2.25
W
Cassie
GIALITM
Cassie
26
7
12
4.57
W
Barik
Javzol
Barik
7
6
33
3.92
W
Grover
PokeAngelX
Grover
5
11
35
2.05
W
Inara
Ronald500
Inara
16
7
25
4.07
L
Androxus
Süha02
Androxus
11
15
8
1
L
Ash
cuyojo
Ash
8
13
13
1.12
L
pachequiño
Unknown
17
17
9
1.26
L
Fernando
pacmedes
Fernando
6
13
17
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,438
Damage
454,083
454,083
Taken
406,438
162,745
Shielding
108,010
200,148
Healing
254,691
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,845
33,663
139,967
33,174
63,974
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
Breth22
Vora
115,953
72,579
0
14,060
75,325
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
GIALITM
Cassie
142,242
120,527
0
16,069
86,088
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Barik
Javzol
Barik
77,516
77,516
0
10,504
77,231
82,648
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

W
Grover
PokeAngelX
Grover
44,328
34,114
166,562
37,705
63,009
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Ronald500
Inara
74,044
54,366
0
9,791
104,785
25,362
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Androxus
Süha02
Androxus
74,025
54,351
374
10,543
59,632
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ash
cuyojo
Ash
108,536
101,186
0
622
146,109
78,302
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
pachequiño
Unknown
87,810
61,215
0
6,574
61,519
5,495

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
pacmedes
Fernando
102,222
52,544
0
8,894
122,849
78,948
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role