Player Matchup

Dredge
Dredge
Beansnbacon4
Dredge
Level 160
Champion Stats
18W - 14L
1,653 SR
Queue Stats
54W - 69L
1,617 Elo+
Party 1
Fernando
Fernando
Delta9295
Fernando
Level 270
Champion Stats
2W - 3L
1,515 SR
Queue Stats
102W - 107L
1,616 Elo+
Party 1
Grover
Grover
EmoElmo46
Grover
Level 103
Champion Stats
2W - 1L
1,841 SR
Queue Stats
19W - 9L
1,713 Elo+
Solo
Koga
Koga
OhtisticHewker
Koga
Level 152
Champion Stats
0W - 1L
1,607 SR
Queue Stats
83W - 82L
1,653 Elo+
Party 1
Zhin
Zhin
tortugawar
Zhin
Level 999
Champion Stats
8W - 23L
1,507 SR
Queue Stats
63W - 102L
1,466 Elo+
Solo
Team Averages
Level 337
1,625 SR
1,613 Elo+

VS

Team Averages
Level 758
1,625 SR
1,640 Elo+
Inara
Inara
Aliefulz
Inara
Level 270
Champion Stats
12W - 11L
1,623 SR
Queue Stats
364W - 327L
1,606 Elo+
Solo
Ying
Ying
Draxxus777
Ying
Level 522
Champion Stats
89W - 54L
1,766 SR
Queue Stats
1,329W - 1,255L
1,589 Elo+
Solo
Strix
Strix
Dïanaşauruşrëx
Strix
Level 999
Champion Stats
1W - 1L
1,462 SR
Queue Stats
301W - 220L
1,705 Elo+
Party 2
Seris
Seris
PARISX2099
Seris
Level 999
Champion Stats
22W - 29L
1,528 SR
Queue Stats
655W - 556L
1,621 Elo+
Solo
Androxus
Androxus
ghøúl
Androxus
Level 999
Champion Stats
121W - 99L
1,745 SR
Queue Stats
425W - 327L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
57
2 / 5 / 6
4,363
397
68,449
24,758
2,700
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
Delta9295
Fernando
55
6 / 4 / 6
5,877
534
48,346
108,467
88,190
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
EmoElmo46
Grover
48
4 / 11 / 14
6,011
546
54,045
62,758
1,780
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
8 / 7 / 10
5,089
463
68,290
47,123
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
7 / 19 / 6
4,661
424
55,161
51,464
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Aliefulz
Inara
37
8 / 7 / 8
5,767
524
65,001
121,098
66,521
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
5 / 5 / 19
5,366
488
75,385
48,689
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
6 / 2 / 11
4,265
388
41,222
16,444
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Seris
56
4 / 7 / 19
5,288
481
29,559
55,193
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Androxus
ghøúl
Androxus
60
23 / 6 / 6
5,675
516
83,403
52,867
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Spiteful

Spiteful

Defiance

Generate 1% Ultimate charge after hitting at least one enemy with Defiance.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 19s
Objective Time
8m 18s
69
Kill Participation
109
27
Kills
46
46
Deaths
27
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Inara
Aliefulz
Inara
8
7
8
1.71
L
Dredge
2
5
6
1
L
Fernando
Delta9295
Fernando
6
4
6
2.25
W
5
5
19
2.9
W
6
2
11
5.75
L
Grover
EmoElmo46
Grover
4
11
14
1
L
8
7
10
1.86
W
Seris
4
7
19
1.93
W
Androxus
ghøúl
Androxus
23
6
6
4.33
L
7
19
6
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,291
Damage
294,570
294,570
Taken
294,291
92,670
Shielding
66,521
172,381
Healing
214,540
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Aliefulz
Inara
65,001
50,182
0
2,495
121,098
66,521
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
68,449
39,032
0
6,721
24,758
2,700
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
Delta9295
Fernando
48,346
29,012
0
8,828
108,467
88,190

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
75,385
23,781
66,189
27,118
48,689
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
41,222
41,039
0
4,988
16,444
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Grover
EmoElmo46
Grover
54,045
46,312
114,495
34,452
62,758
1,780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
68,290
62,428
0
3,654
47,123
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Seris
29,559
24,562
75,811
25,846
55,193
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
ghøúl
Androxus
83,403
58,806
1,525
10,568
52,867
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
55,161
43,666
0
4,231
51,464
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role