Player Matchup

Inara
Inara
Gold V
EllaNoM3amabA
Inara
Gold V
Level 266
Champion Stats
17W - 9L
1,681 SR
Queue Stats
114W - 101L
1,473 Elo+
Solo
Mal'Damba
Mal'Damba
Qualifying
catgirľ
Mal'Damba
Qualifying
Level 210
Champion Stats
4W - 3L
1,681 SR
Queue Stats
23W - 13L
1,604 Elo+
Party 1
Ruckus
Ruckus
Platinum II
steemisavirus
Ruckus
Platinum II
Level 223
Champion Stats
28W - 29L
1,626 SR
Queue Stats
128W - 139L
1,583 Elo+
Solo
Viktor
Viktor
Platinum I
vLuqia
Viktor
Platinum I
Level 999
Champion Stats
7W - 6L
1,627 SR
Queue Stats
238W - 220L
1,541 Elo+
Solo
Maeve
Maeve
Qualifying
watergod1
Maeve
Qualifying
Level 64
Champion Stats
2W - 0L
1,737 SR
Queue Stats
3W - 1L
1,788 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 352
1,670 SR
1,598 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 652
1,551 SR
1,535 Elo+
Furia
Furia
Gold I
AbortoLegal
Furia
Gold I
Level 618
Champion Stats
9W - 7L
1,672 SR
Queue Stats
87W - 84L
1,522 Elo+
Solo
Saati
Saati
Platinum IV
DaLastOlanchan
Saati
Platinum IV
Level 999
Champion Stats
8W - 13L
1,653 SR
Queue Stats
181W - 170L
1,582 Elo+
Solo
Raum
Raum
Platinum IV
Vl_ONI_Vl
Raum
Platinum IV
Level 999
Champion Stats
17W - 26L
1,545 SR
Queue Stats
684W - 681L
1,538 Elo+
Solo
Barik
Barik
Platinum V
ZorroZ333
Barik
Platinum V
Level 130
Champion Stats
4W - 11L
1,320 SR
Queue Stats
247W - 225L
1,506 Elo+
Solo
Vora
Vora
Platinum III
a1z2e3pier4rtz3
Vora
Platinum III
Level 515
Champion Stats
16W - 20L
1,564 SR
Queue Stats
474W - 468L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 9 / 17
3,813
293
60,953
108,161
12,459
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
catgirľ
Mal'Damba
48
1 / 4 / 25
4,124
317
27,983
24,378
155
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

51
13 / 9 / 11
3,795
292
65,524
96,921
35,302
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Viktor
vLuqia
Viktor
59
14 / 2 / 13
4,126
317
133,373
34,007
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Maeve
watergod1
Maeve
27
13 / 6 / 8
3,710
285
67,698
51,101
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bans
FernandoKoga
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
5 / 7 / 14
2,789
215
32,674
40,536
6,942
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 2.4s.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

58
7 / 13 / 12
2,660
205
80,111
51,731
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Raum
51
6 / 7 / 9
2,666
205
62,252
140,923
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Barik
ZorroZ333
Barik
58
3 / 11 / 11
2,593
199
55,633
73,441
75,179
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
9 / 8 / 8
2,560
197
83,898
48,900
2,889
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 31s
Objective Time
4m 14s
120
Kill Participation
84
46
Kills
30
30
Deaths
46
74
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
7
14
1.71
L
7
13
12
1
W
5
9
17
1.5
L
Raum
6
7
9
1.5
L
Barik
ZorroZ333
Barik
3
11
11
0.77
L
9
8
8
1.63
W
Mal'Damba
catgirľ
Mal'Damba
1
4
25
3.38
W
13
9
11
2.06
W
Viktor
vLuqia
Viktor
14
2
13
10.25
W
Maeve
watergod1
Maeve
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,531
Damage
314,568
314,568
Taken
355,531
47,916
Shielding
85,010
197,727
Healing
143,313
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,674
20,048
83,132
20,390
40,536
6,942
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
80,111
56,606
0
3,329
51,731
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,953
47,472
0
3,073
108,161
12,459
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Raum
62,252
47,265
0
28,447
140,923
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
ZorroZ333
Barik
55,633
55,633
0
345
73,441
75,179
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
83,898
71,260
0
7,670
48,900
2,889

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
catgirľ
Mal'Damba
27,983
11,647
134,580
13,442
24,378
155
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
65,524
39,822
0
24,928
96,921
35,302
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
vLuqia
Viktor
133,373
81,191
0
5,005
34,007
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
watergod1
Maeve
67,698
61,174
510
16,189
51,101
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role