Player Matchup

Fernando
Fernando
Intripic
Fernando
Level 46
Champion Stats
2W - 0L
1,531 SR
Queue Stats
20W - 9L
1,705 Elo+
Party 1
Tyra
Tyra
KHEEZUS
Tyra
Level 121
Champion Stats
239W - 185L
1,614 SR
Queue Stats
340W - 300L
1,623 Elo+
Solo
Zhin
Zhin
PhDinFiring
Zhin
Level 999
Champion Stats
80W - 82L
1,596 SR
Queue Stats
540W - 565L
1,633 Elo+
Solo
Jenos
Jenos
SeaHarpy
Jenos
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,721 Elo+
Party 1
Pip
Pip
Witchtress
Pip
Level 138
Champion Stats
90W - 75L
1,640 SR
Queue Stats
417W - 378L
1,660 Elo+
Solo
Team Averages
Level 266
1,576 SR
1,669 Elo+

VS

Team Averages
Level 682
1,616 SR
1,617 Elo+
Makoa
Makoa
G315T13
Makoa
Level 568
Champion Stats
21W - 13L
1,695 SR
Queue Stats
1,469W - 1,451L
1,649 Elo+
Solo
Corvus
Corvus
Krisø
Corvus
Level 999
Champion Stats
30W - 31L
1,598 SR
Queue Stats
400W - 390L
1,607 Elo+
Solo
Dredge
Dredge
MunrraCrimson
Dredge
Level 999
Champion Stats
4W - 6L
1,603 SR
Queue Stats
616W - 614L
1,662 Elo+
Solo
Grover
Grover
iAMIoud
Grover
Level 205
Champion Stats
36W - 34L
1,570 SR
Queue Stats
326W - 330L
1,565 Elo+
Solo
Lillith
Lillith
starmiee
Lillith
Level 639
Champion Stats
25W - 31L
1,614 SR
Queue Stats
545W - 554L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Intripic
Fernando
55
3 / 4 / 6
3,165
396
47,498
84,166
129,135
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
KHEEZUS
Tyra
38
5 / 3 / 9
2,623
328
54,262
39,801
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
8 / 5 / 2
1,972
247
57,324
32,640
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Jenos
SeaHarpy
Jenos
22
3 / 4 / 12
2,700
338
24,038
32,800
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

21
2 / 2 / 11
2,718
340
22,285
22,156
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
G315T13
Makoa
58
5 / 4 / 8
2,127
266
40,900
81,244
64,260
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Corvus
Krisø
Corvus
60
7 / 5 / 9
1,949
244
57,819
31,019
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

58
3 / 5 / 3
1,618
202
71,493
29,904
3,180
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grover
iAMIoud
Grover
50
0 / 2 / 12
1,623
203
18,599
28,161
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Lillith
starmiee
Lillith
60
3 / 5 / 12
1,823
228
22,752
35,079
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 16s
Objective Time
1m 26s
61
Kill Participation
62
21
Kills
18
18
Deaths
21
40
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Makoa
G315T13
Makoa
5
4
8
2.25
W
Fernando
Intripic
Fernando
3
4
6
1.5
W
Tyra
KHEEZUS
Tyra
5
3
9
3.17
L
Corvus
Krisø
Corvus
7
5
9
2.3
L
3
5
3
0.9
W
8
5
2
1.8
W
Jenos
SeaHarpy
Jenos
3
4
12
2.25
W
2
2
11
3.75
L
Grover
iAMIoud
Grover
0
2
12
3
L
Lillith
starmiee
Lillith
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,407
Damage
211,563
211,563
Taken
205,407
129,135
Shielding
67,440
154,633
Healing
115,201
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
G315T13
Makoa
40,900
38,100
0
4,157
81,244
64,260
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
Intripic
Fernando
47,498
29,795
0
0
84,166
129,135
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tyra
KHEEZUS
Tyra
54,262
35,374
0
6,091
39,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
Krisø
Corvus
57,819
35,195
14,386
4,547
31,019
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
71,493
55,545
0
2,821
29,904
3,180
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
57,324
50,714
0
1,281
32,640
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
SeaHarpy
Jenos
24,038
17,552
39,709
9,875
32,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
22,285
18,919
82,870
14,807
22,156
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Grover
iAMIoud
Grover
18,599
16,049
35,439
17,858
28,161
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
starmiee
Lillith
22,752
13,831
35,820
173
35,079
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role