Player Matchup

Azaan
Azaan
Silver II
Ebonina
Azaan
Silver II
Level 141
Champion Stats
3W - 12L
1,454 SR
Queue Stats
38W - 43L
1,409 Elo+
Party 1
Atlas
Atlas
Silver II
RUBEN_p-s-3
Atlas
Silver II
Level 999
Champion Stats
24W - 32L
1,504 SR
Queue Stats
946W - 943L
1,399 Elo+
Solo
Dredge
Dredge
Silver I
ledragonururu
Dredge
Silver I
Level 129
Champion Stats
9W - 12L
1,526 SR
Queue Stats
49W - 52L
1,436 Elo+
Party 1
Lian
Lian
Silver I
lila-lazer2007
Lian
Silver I
Level 382
Champion Stats
3W - 3L
1,722 SR
Queue Stats
334W - 391L
1,424 Elo+
Solo
Seris
Seris
Gold IV
llucifercat
Seris
Gold IV
Level 165
Champion Stats
2W - 2L
1,751 SR
Queue Stats
24W - 26L
1,438 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 363
1,591 SR
1,421 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,577 SR
1,457 Elo+
Willo
Willo
Gold II
Apaix
Willo
Gold II
Level 286
Champion Stats
26W - 14L
1,769 SR
Queue Stats
109W - 92L
1,500 Elo+
Solo
Inara
Inara
Silver III
DCFC_LAD72
Inara
Silver III
Level 127
Champion Stats
4W - 6L
1,588 SR
Queue Stats
54W - 64L
1,372 Elo+
Solo
Grover
Grover
Gold IV
Hearnet
Grover
Gold IV
Level 177
Champion Stats
14W - 11L
1,584 SR
Queue Stats
39W - 45L
1,435 Elo+
Solo
Talus
Talus
Bronze I
StumpyStudent55
Talus
Bronze I
Level 54
Champion Stats
1W - 2L
1,244 SR
Queue Stats
122W - 136L
1,387 Elo+
Solo
Koga
Koga
Platinum IV
alexoi28
Koga
Platinum IV
Level 143
Champion Stats
23W - 13L
1,701 SR
Queue Stats
87W - 52L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Ebonina
Azaan
54
1 / 8 / 1
1,274
182
24,513
53,127
17,502
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

60
0 / 4 / 1
999
143
14,006
32,861
400
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

41
3 / 4 / 0
1,294
185
37,053
16,660
2,940
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

60
1 / 5 / 1
1,210
173
33,836
27,920
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

43
1 / 6 / 1
1,149
164
16,458
24,685
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Bans
TorvaldKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
LillithYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Apaix
Willo
48
4 / 2 / 7
1,978
283
33,305
14,621
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hijinks

Hijinks

Flutter

Heal for 250 after activating Flutter.

Level 5

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Inara
51
1 / 2 / 8
2,110
301
11,343
44,922
10,490
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
Hearnet
Grover
52
4 / 0 / 14
3,237
462
26,729
28,978
450
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

49
5 / 1 / 4
1,847
264
27,129
13,134
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Koga
54
13 / 1 / 6
2,430
347
56,747
24,211
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
5m 3s
10
Kill Participation
66
6
Kills
27
27
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Willo
Apaix
Willo
4
2
7
3.75
W
Inara
1
2
8
2.5
L
Azaan
Ebonina
Azaan
1
8
1
0.19
W
Grover
Hearnet
Grover
4
0
14
11
L
0
4
1
0.13
W
5
1
4
7
W
Koga
13
1
6
16
L
3
4
0
0.75
L
1
5
1
0.3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,866
Damage
155,253
155,253
Taken
125,866
20,842
Shielding
10,940
53,006
Healing
100,311
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
Apaix
Willo
33,305
22,721
0
1,276
14,621
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
11,343
10,265
0
5,116
44,922
10,490
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Azaan
Ebonina
Azaan
24,513
19,626
0
12,403
53,127
17,502
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
Hearnet
Grover
26,729
23,059
61,133
27,068
28,978
450

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,006
14,006
0
3,815
32,861
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,129
24,191
0
3,410
13,134
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
56,747
52,485
0
2,308
24,211
0

Level 1

L
37,053
29,943
0
4,409
16,660
2,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
33,836
32,236
0
6,268
27,920
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
16,458
12,985
15,434
10,677
24,685
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role