Player Matchup

Ying
Ying
Platinum III
Gertrude38
Ying
Platinum III
Level 239
Champion Stats
9W - 2L
1,889 SR
Queue Stats
33W - 41L
1,524 Elo+
Solo
Inara
Inara
Platinum I
MB1610
Inara
Platinum I
Level 999
Champion Stats
274W - 267L
1,533 SR
Queue Stats
1,027W - 994L
1,569 Elo+
Party 2
VII
VII
Diamond III
Questionator
VII
Diamond III
Level 273
Champion Stats
152W - 101L
1,671 SR
Queue Stats
444W - 387L
1,664 Elo+
Party 1
Saati
Saati
Diamond III
RYK00
Saati
Diamond III
Level 87
Champion Stats
41W - 19L
1,834 SR
Queue Stats
46W - 31L
1,641 Elo+
Party 1
Makoa
Makoa
Qualifying
kahbeerah
Makoa
Qualifying
Level 823
Champion Stats
2W - 2L
1,708 SR
Queue Stats
125W - 118L
1,607 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 484
1,727 SR
1,601 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 562
1,703 SR
1,651 Elo+
Cassie
Cassie
Diamond IV
M0R0RA
Cassie
Diamond IV
Level 589
Champion Stats
41W - 40L
1,647 SR
Queue Stats
235W - 200L
1,623 Elo+
Solo
Fernando
Fernando
Diamond V
NastyK7
Fernando
Diamond V
Level 999
Champion Stats
13W - 8L
1,705 SR
Queue Stats
165W - 133L
1,709 Elo+
Solo
Koga
Koga
Platinum V
sh0eg4ze
Koga
Platinum V
Level 999
Champion Stats
3W - 7L
1,810 SR
Queue Stats
239W - 220L
1,593 Elo+
Party 3
Ash
Ash
Qualifying
terribledps
Ash
Qualifying
Level 47
Champion Stats
0W - 1L
1,722 SR
Queue Stats
30W - 24L
1,697 Elo+
Party 3
Grover
Grover
Diamond V
ПушистыеХвосты
Grover
Diamond V
Level 174
Champion Stats
13W - 11L
1,630 SR
Queue Stats
137W - 138L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
1 / 3 / 22
3,006
334
20,239
32,460
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
MB1610
Inara
59
2 / 2 / 10
2,745
305
36,244
69,898
5,299
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

56
17 / 2 / 9
2,964
329
80,218
30,130
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
RYK00
Saati
34
15 / 4 / 9
3,034
337
88,615
31,377
0
Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Makoa
kahbeerah
Makoa
56
3 / 2 / 9
2,362
262
32,850
59,107
25,717
Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
M0R0RA
Cassie
57
3 / 8 / 3
1,792
199
67,615
39,566
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
NastyK7
Fernando
60
3 / 4 / 2
2,285
254
52,025
74,137
110,049
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
60
3 / 11 / 4
1,676
186
33,025
39,219
0
Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

29
4 / 8 / 1
1,735
193
49,680
68,580
31,910
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

57
0 / 7 / 8
1,897
211
20,627
36,664
2,693
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 49s
Objective Time
2m 32s
97
Kill Participation
31
38
Kills
13
13
Deaths
38
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
22
4
L
Cassie
M0R0RA
Cassie
3
8
3
0.56
W
Inara
MB1610
Inara
2
2
10
3.5
L
Fernando
NastyK7
Fernando
3
4
2
1
W
17
2
9
10.75
W
Saati
RYK00
Saati
15
4
9
4.88
W
Makoa
kahbeerah
Makoa
3
2
9
3.75
L
Koga
3
11
4
0.45
L
4
8
1
0.56
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,166
Damage
222,972
222,972
Taken
258,166
31,016
Shielding
144,652
170,372
Healing
122,234
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,239
20,239
119,633
24,653
32,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
M0R0RA
Cassie
67,615
50,638
0
7,053
39,566
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
MB1610
Inara
36,244
32,494
0
11,036
69,898
5,299
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
NastyK7
Fernando
52,025
34,595
0
8,058
74,137
110,049
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
80,218
78,451
0
4,900
30,130
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Saati
RYK00
Saati
88,615
79,513
0
680
31,377
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Makoa
kahbeerah
Makoa
32,850
28,850
0
9,470
59,107
25,717
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Koga
33,025
33,025
0
4,125
39,219
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
49,680
46,680
0
1,720
68,580
31,910

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,627
19,097
80,853
20,425
36,664
2,693
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role