Player Matchup

Seris
Seris
ChocoPrototype0
Seris
Level 42
Champion Stats
57W - 39L
1,701 SR
Queue Stats
63W - 49L
1,640 Elo+
Party 2
Vora
Vora
FLFisherman
Vora
Level 37
Champion Stats
25W - 13L
1,711 SR
Queue Stats
53W - 42L
1,642 Elo+
Party 2
Ying
Ying
L0GAN
Ying
Level 81
Champion Stats
8W - 9L
1,519 SR
Queue Stats
77W - 76L
1,494 Elo+
Solo
Maeve
Maeve
Thrisk
Maeve
Level 40
Champion Stats
6W - 1L
1,685 SR
Queue Stats
59W - 41L
1,655 Elo+
Party 2
Fernando
Fernando
xxMACIAZ1211xx
Fernando
Level 38
Champion Stats
16W - 9L
1,563 SR
Queue Stats
41W - 25L
1,620 Elo+
Party 2
Team Averages
Level 48
1,636 SR
1,610 Elo+

VS

Team Averages
Level 117
1,503 SR
1,467 Elo+
Torvald
Torvald
Brady Purvis
Torvald
Level 115
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 57L
1,361 Elo+
Party 1
Lillith
Lillith
LoserInMyAttic
Lillith
Level 179
Champion Stats
7W - 14L
1,400 SR
Queue Stats
24W - 43L
1,391 Elo+
Party 1
Vatu
Vatu
jiqcra
Vatu
Level 38
Champion Stats
0W - 1L
1,546 SR
Queue Stats
3W - 3L
1,572 Elo+
Solo
Kasumi
Kasumi
wpfu
Kasumi
Level 56
Champion Stats
6W - 6L
1,490 SR
Queue Stats
83W - 60L
1,561 Elo+
Solo
Viktor
Viktor
xSneakysYTx
Viktor
Level 195
Champion Stats
19W - 21L
1,578 SR
Queue Stats
552W - 577L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
2 / 1 / 16
2,614
436
16,631
18,199
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

34
6 / 5 / 5
1,902
317
27,764
17,769
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
L0GAN
Ying
54
4 / 0 / 23
2,400
400
27,962
17,968
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Maeve
Thrisk
Maeve
14
18 / 1 / 4
2,671
445
38,685
19,575
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
23
1 / 1 / 10
2,542
424
17,640
57,384
78,497
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Brady Purvis
Torvald
54
0 / 7 / 3
1,290
215
20,026
29,658
38,275
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

56
0 / 7 / 2
1,140
190
18,884
31,082
900
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Level 1

Vatu
jiqcra
Vatu
25
1 / 6 / 1
1,208
201
21,653
21,911
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 120%.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Kasumi
wpfu
Kasumi
24
5 / 7 / 2
1,510
252
34,144
26,298
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Viktor
47
2 / 4 / 2
1,364
227
36,188
19,733
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 5s
Objective Time
51s
89
Kill Participation
18
31
Kills
8
8
Deaths
31
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Torvald
Brady Purvis
Torvald
0
7
3
0.21
W
2
1
16
10
W
6
5
5
1.7
W
Ying
L0GAN
Ying
4
0
23
15.5
L
0
7
2
0.14
W
Maeve
Thrisk
Maeve
18
1
4
20
L
Vatu
jiqcra
Vatu
1
6
1
0.25
L
Kasumi
wpfu
Kasumi
5
7
2
0.86
L
Viktor
2
4
2
0.75
W
Fernando
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,682
Damage
130,895
130,895
Taken
128,682
78,497
Shielding
39,175
103,814
Healing
36,508
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
Brady Purvis
Torvald
20,026
16,366
0
1,262
29,658
38,275
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
16,631
12,495
41,513
9,693
18,199
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
27,764
20,286
0
2,118
17,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
L0GAN
Ying
27,962
17,442
33,543
10,394
17,968
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
18,884
9,394
17,242
532
31,082
900

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Maeve
Thrisk
Maeve
38,685
35,757
0
2,508
19,575
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vatu
jiqcra
Vatu
21,653
19,436
0
3,826
21,911
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
wpfu
Kasumi
34,144
24,251
600
5,972
26,298
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
36,188
18,643
0
7,074
19,733
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
17,640
7,846
0
4,045
57,384
78,497
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role