Player Matchup

Ruckus
Ruckus
Bronze I
AranhaOvertaker
Ruckus
Bronze I
Level 114
Champion Stats
0W - 1L
1,450 SR
Queue Stats
17W - 23L
1,378 Elo+
Party 1
Jenos
Jenos
Silver III
ArthurOvertaker
Jenos
Silver III
Level 88
Champion Stats
1W - 2L
1,505 SR
Queue Stats
27W - 28L
1,440 Elo+
Party 1
Androxus
Androxus
Gold IV
GERGG1
Androxus
Gold IV
Level 172
Champion Stats
31W - 51L
1,550 SR
Queue Stats
339W - 347L
1,436 Elo+
Party 2
Dredge
Dredge
Gold IV
Luuzbelito
Dredge
Gold IV
Level 73
Champion Stats
1W - 4L
1,494 SR
Queue Stats
26W - 32L
1,478 Elo+
Party 2
Inara
Inara
Silver V
xVinicius3Kx
Inara
Silver V
Level 692
Champion Stats
23W - 23L
1,591 SR
Queue Stats
397W - 411L
1,412 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 228
1,518 SR
1,429 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 242
1,608 SR
1,459 Elo+
Corvus
Corvus
Silver II
LaPotatoXD7
Corvus
Silver II
Level 195
Champion Stats
7W - 2L
1,664 SR
Queue Stats
19W - 19L
1,484 Elo+
Party 3
Seris
Seris
Silver V
SKILATYKO
Seris
Silver V
Level 206
Champion Stats
11W - 2L
1,571 SR
Queue Stats
48W - 47L
1,423 Elo+
Solo
Maeve
Maeve
Gold IV
Series2100
Maeve
Gold IV
Level 62
Champion Stats
3W - 3L
1,694 SR
Queue Stats
4W - 5L
1,554 Elo+
Party 3
Vivian
Vivian
Bronze I
ZoiodeThundera
Vivian
Bronze I
Level 585
Champion Stats
5W - 0L
1,675 SR
Queue Stats
41W - 50L
1,369 Elo+
Solo
Barik
Barik
Silver V
funnyjoker_2007
Barik
Silver V
Level 161
Champion Stats
8W - 11L
1,437 SR
Queue Stats
63W - 67L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
10 / 13 / 19
4,059
226
78,486
114,439
49,066
At The Ready

At The Ready

Missile Launcher

Generate 30 Ammo for each enemy hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

42
8 / 12 / 25
4,415
245
38,733
37,716
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
GERGG1
Androxus
53
18 / 10 / 11
3,977
221
98,790
57,262
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 20% of the damage Absorbed by Reversal.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Dredge
Luuzbelito
Dredge
34
9 / 10 / 9
3,711
206
92,877
49,583
6,400
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
5 / 10 / 14
4,126
229
51,263
130,757
17,774
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
WilloBomb King
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
59
2 / 6 / 32
4,160
231
25,332
37,006
780
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Seris
SKILATYKO
Seris
56
1 / 9 / 22
4,535
252
45,541
68,850
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Maeve
34
23 / 14 / 13
4,683
260
99,714
68,333
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

58
22 / 10 / 21
5,273
293
139,825
65,812
27,595
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

47
7 / 11 / 13
5,367
298
79,345
120,148
128,226
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 40s
Objective Time
13m 49s
128
Kill Participation
156
50
Kills
55
55
Deaths
50
78
Assists
101
Player
Kills
Deaths
Assists
KDA
L
10
13
19
1.5
L
8
12
25
1.71
L
Androxus
GERGG1
Androxus
18
10
11
2.35
W
Corvus
2
6
32
3
L
Dredge
Luuzbelito
Dredge
9
10
9
1.35
W
Seris
SKILATYKO
Seris
1
9
22
1.33
W
Maeve
23
14
13
2.11
W
22
10
21
3.25
W
7
11
13
1.23
L
5
10
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

360,149
Damage
389,757
389,757
Taken
360,149
73,240
Shielding
156,601
210,213
Healing
215,413
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
78,486
47,109
0
16,865
114,439
49,066
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
38,733
23,158
134,527
10,515
37,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Androxus
GERGG1
Androxus
98,790
75,190
0
11,757
57,262
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Corvus
25,332
20,772
101,514
15,032
37,006
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Dredge
Luuzbelito
Dredge
92,877
35,231
0
14,912
49,583
6,400
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Seris
SKILATYKO
Seris
45,541
37,308
54,189
28,027
68,850
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
99,714
81,147
982
10,877
68,333
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
139,825
128,663
0
0
65,812
27,595
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
79,345
79,345
0
4,792
120,148
128,226

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
51,263
42,084
0
21,637
130,757
17,774
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role