Player Matchup

Octavia
Octavia
Chirøn
Octavia
Level 118
Champion Stats
4W - 1L
1,774 SR
Queue Stats
101W - 94L
1,591 Elo+
Solo
Androxus
Androxus
TokyoMoon
Androxus
Level 111
Champion Stats
7W - 1L
1,854 SR
Queue Stats
43W - 16L
1,840 Elo+
Party 1
Viktor
Viktor
cisco 
Viktor
Level 121
Champion Stats
2W - 1L
1,437 SR
Queue Stats
30W - 3L
2,034 Elo+
Party 1
Willo
Willo
imSupah
Willo
Level 290
Champion Stats
5W - 0L
1,967 SR
Queue Stats
319W - 207L
1,698 Elo+
Solo
Fernando
Fernando
richrobber3
Fernando
Level 286
Champion Stats
37W - 21L
1,669 SR
Queue Stats
461W - 474L
1,575 Elo+
Solo
Team Averages
Level 185
1,740 SR
1,748 Elo+

VS

Team Averages
Level 756
1,620 SR
1,541 Elo+
Vora
Vora
Dragneel761
Vora
Level 999
Champion Stats
0W - 1L
1,515 SR
Queue Stats
10W - 10L
1,563 Elo+
Solo
Torvald
Torvald
Giffle
Torvald
Level 176
Champion Stats
1W - 2L
1,612 SR
Queue Stats
78W - 81L
1,589 Elo+
Solo
Grohk
Grohk
ObiJuanLOL
Grohk
Level 607
Champion Stats
27W - 15L
1,698 SR
Queue Stats
732W - 695L
1,523 Elo+
Solo
Strix
Strix
Shuyomii
Strix
Level 999
Champion Stats
3W - 5L
1,568 SR
Queue Stats
123W - 172L
1,496 Elo+
Solo
Ying
Ying
SlaveArrow
Ying
Level 999
Champion Stats
13W - 10L
1,706 SR
Queue Stats
55W - 87L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Chirøn
Octavia
37
5 / 9 / 7
3,843
480
30,532
27,785
14,375
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Androxus
TokyoMoon
Androxus
50
17 / 6 / 11
4,316
540
66,089
33,023
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Viktor
cisco 
Viktor
58
14 / 3 / 12
4,357
545
85,775
42,607
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Willo
imSupah
Willo
57
12 / 0 / 12
4,173
522
50,614
15,311
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
richrobber3
Fernando
59
0 / 3 / 8
4,167
521
15,564
36,270
120,162
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 15 / 1
3,344
418
23,874
48,990
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 40% of its base value.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Torvald
Giffle
Torvald
31
6 / 9 / 6
4,556
570
27,569
64,182
100,712
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Grohk
59
2 / 10 / 9
4,117
515
28,556
62,664
0
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Strix
Shuyomii
Strix
60
6 / 6 / 4
3,656
457
43,834
35,449
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

60
4 / 8 / 7
4,451
556
31,163
37,289
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 18s
Objective Time
6m 39s
98
Kill Participation
48
48
Kills
21
21
Deaths
48
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Octavia
Chirøn
Octavia
5
9
7
0.94
L
3
15
1
0.23
L
Torvald
Giffle
Torvald
6
9
6
1
L
Grohk
2
10
9
0.65
L
Strix
Shuyomii
Strix
6
6
4
1.33
L
4
8
7
0.94
W
Androxus
TokyoMoon
Androxus
17
6
11
3.75
W
Viktor
cisco 
Viktor
14
3
12
6.67
W
Willo
imSupah
Willo
12
0
12
18
W
Fernando
richrobber3
Fernando
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,574
Damage
154,996
154,996
Taken
248,574
134,537
Shielding
100,712
76,154
Healing
131,816
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Chirøn
Octavia
30,532
29,772
0
6,636
27,785
14,375
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
23,874
14,366
0
2,549
48,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
Giffle
Torvald
27,569
23,615
3,772
986
64,182
100,712
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grohk
28,556
19,418
30,908
30,990
62,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
Strix
Shuyomii
Strix
43,834
43,412
0
3,794
35,449
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
31,163
13,637
44,685
14,132
37,289
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
TokyoMoon
Androxus
66,089
55,753
25
13,168
33,023
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Viktor
cisco 
Viktor
85,775
68,901
0
21,172
42,607
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
imSupah
Willo
50,614
47,665
0
14,707
15,311
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
richrobber3
Fernando
15,564
10,044
0
20,446
36,270
120,162
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role