Player Matchup

Skye
Skye
Ajjoe5628
Skye
Level 40
Champion Stats
2W - 2L
1,233 SR
Queue Stats
5W - 10L
1,413 Elo+
Party 1
Fernando
Fernando
Brandain
Fernando
Level 46
Champion Stats
4W - 1L
1,670 SR
Queue Stats
24W - 19L
1,568 Elo+
Solo
Seris
Seris
Chevzie1000
Seris
Level 37
Champion Stats
2W - 4L
1,335 SR
Queue Stats
5W - 9L
1,491 Elo+
Party 1
Atlas
Atlas
Doythedino
Atlas
Level 31
Champion Stats
2W - 0L
1,676 SR
Queue Stats
19W - 7L
1,733 Elo+
Solo
Octavia
Octavia
Jerzeyguy
Octavia
Level 926
Champion Stats
112W - 124L
1,475 SR
Queue Stats
3,961W - 4,928L
1,486 Elo+
Solo
Team Averages
Level 216
1,478 SR
1,538 Elo+

VS

Team Averages
Level 50
1,499 SR
1,563 Elo+
Viktor
Viktor
Car_Pilot
Viktor
Level 44
Champion Stats
1W - 1L
1,730 SR
Queue Stats
2W - 8L
1,508 Elo+
Solo
Ying
Ying
Mewdah
Ying
Level 45
Champion Stats
0W - 1L
1,746 SR
Queue Stats
1W - 1L
1,789 Elo+
Solo
Tiberius
Tiberius
artedigitalmga-a
Tiberius
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Barik
Barik
benmami0
Barik
Level 30
Champion Stats
0W - 1L
1,285 SR
Queue Stats
12W - 10L
1,550 Elo+
Solo
Vora
Vora
ggggaqw321
Vora
Level 69
Champion Stats
0W - 1L
1,237 SR
Queue Stats
89W - 82L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
35
10 / 4 / 10
4,919
447
63,095
22,065
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Fernando
Brandain
Fernando
24
9 / 5 / 8
6,401
582
43,237
113,136
184,177
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
1 / 1 / 26
5,451
496
62,400
27,968
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
3
11 / 8 / 9
5,358
487
64,071
108,546
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Octavia
Jerzeyguy
Octavia
59
3 / 0 / 15
4,395
400
59,058
0
11,461
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Car_Pilot
Viktor
22
5 / 5 / 11
5,139
467
89,918
50,298
0
Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ying
Mewdah
Ying
11
3 / 4 / 12
5,404
491
31,399
38,226
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
4 / 7 / 5
4,566
415
47,352
46,628
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Barik
benmami0
Barik
28
2 / 6 / 7
5,941
540
64,193
102,662
103,791
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
4 / 12 / 2
1,297
118
38,853
54,047
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 18s
Objective Time
10m 30s
102
Kill Participation
55
34
Kills
18
18
Deaths
34
68
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skye
10
4
10
3.75
W
Fernando
Brandain
Fernando
9
5
8
2.6
L
Viktor
Car_Pilot
Viktor
5
5
11
2.1
W
1
1
26
14
W
Atlas
11
8
9
1.94
W
Octavia
Jerzeyguy
Octavia
3
0
15
10.5
L
Ying
Mewdah
Ying
3
4
12
2.25
L
4
7
5
0.93
L
Barik
benmami0
Barik
2
6
7
0.92
L
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,861
Damage
271,715
271,715
Taken
291,861
195,638
Shielding
103,791
160,007
Healing
195,500
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
63,095
52,875
0
4,172
22,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
Brandain
Fernando
43,237
27,470
0
13,730
113,136
184,177
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

L
Viktor
Car_Pilot
Viktor
89,918
69,260
1,073
15,576
50,298
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

W
62,400
50,531
109,616
16,909
27,968
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Atlas
64,071
64,071
1,607
6,065
108,546
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Octavia
Jerzeyguy
Octavia
59,058
30,325
7,908
0
0
11,461
L
Ying
Mewdah
Ying
31,399
31,399
122,486
27,306
38,226
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
47,352
38,199
0
4,365
46,628
0
L
Barik
benmami0
Barik
64,193
64,193
0
16,933
102,662
103,791
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
38,853
21,748
0
7,761
54,047
0

Damage Done by Role

Damage Taken by Role