Player Matchup
VS
Match Stats
Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Fearless Leader
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.9s.
Level 2
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Level 3
Both Sides Of The Coin
Weapon
Heal for 75 after hitting an enemy with War.
Level 5
Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
Level 1
The Finer Things
Love
Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.
Level 3
Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Level 3
It's Got Some Heft
War
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 20 units.
Level 4
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Divine Right
Grace
Gain 15% Movement Speed for 3s after using Grace.
Level 3
Eagle's Emerald
Valor
Generate 3 Ammo for each enemy hit with Valor.
Level 3
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1
Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3
Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 0.7s.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3
Predation
Armor
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Level 1
Street Cred
Armor
Increase your maximum Health by 150.
Level 3
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Memento Vivere
Armor
Increase your maximum Health by 160.
Level 4
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1
Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.
Level 3
Contemplation
Dash
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 3
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 12%.
Level 3
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3
Superiority
Armor
Increase your maximum Ammo by 3.
Level 3
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.