Player Matchup

Ash
Ash
Silver III
ISAQUINHOapela
Ash
Silver III
Level 63
Champion Stats
23W - 17L
1,654 SR
Queue Stats
135W - 109L
1,424 Elo+
Solo
Fernando
Fernando
Gold I
IsVersaces
Fernando
Gold I
Level 51
Champion Stats
17W - 14L
1,635 SR
Queue Stats
95W - 95L
1,489 Elo+
Party 2
Vora
Vora
Gold IV
JimmyHan11
Vora
Gold IV
Level 999
Champion Stats
30W - 27L
1,613 SR
Queue Stats
443W - 449L
1,481 Elo+
Party 2
Rei
Rei
Silver IV
Maismelhordebom
Rei
Silver IV
Level 62
Champion Stats
17W - 18L
1,584 SR
Queue Stats
66W - 84L
1,422 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold IV
x-Sr-Bart-x
Betty la Bomba
Gold IV
Level 386
Champion Stats
15W - 18L
1,609 SR
Queue Stats
177W - 177L
1,578 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 312
1,619 SR
1,479 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 216
1,510 SR
1,504 Elo+
Terminus
Terminus
Silver V
FoxyNamikaze
Terminus
Silver V
Level 61
Champion Stats
1W - 0L
1,353 SR
Queue Stats
15W - 12L
1,483 Elo+
Party 1
Corvus
Corvus
Gold V
IsmaelDark053
Corvus
Gold V
Level 397
Champion Stats
15W - 13L
1,630 SR
Queue Stats
396W - 402L
1,558 Elo+
Solo
Saati
Saati
Gold IV
Newcagge
Saati
Gold IV
Level 54
Champion Stats
3W - 1L
1,618 SR
Queue Stats
20W - 27L
1,489 Elo+
Solo
Atlas
Atlas
Silver II
daniela_dec
Atlas
Silver II
Level 216
Champion Stats
26W - 22L
1,550 SR
Queue Stats
323W - 312L
1,496 Elo+
Solo
Zhin
Zhin
Gold I
sctjee
Zhin
Gold I
Level 351
Champion Stats
4W - 8L
1,397 SR
Queue Stats
239W - 258L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
11 / 5 / 12
3,599
200
101,786
74,196
79,934
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Fernando
IsVersaces
Fernando
38
4 / 9 / 17
4,962
276
70,055
159,204
243,668
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
15 / 15 / 11
3,967
220
95,113
72,325
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

31
2 / 12 / 14
3,715
206
17,942
62,705
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Betty la Bomba
x-Sr-Bart-x
Betty la Bomba
57
12 / 12 / 12
4,187
233
157,802
57,142
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

Level 1

Bans
WilloDrogoz
Team 1 Score

3

VS

Team 2 Score

4

Bans
Bomb KingAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
FoxyNamikaze
Terminus
50
12 / 7 / 14
4,843
269
72,331
131,248
2,601
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

46
3 / 8 / 35
7,266
404
48,298
38,300
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
Newcagge
Saati
37
13 / 7 / 15
4,486
249
118,098
67,175
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
6 / 10 / 13
4,690
261
59,630
146,078
14,775
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
sctjee
Zhin
53
19 / 10 / 16
4,776
265
127,215
59,897
0
Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 6s
Objective Time
16m 5s
110
Kill Participation
146
44
Kills
53
53
Deaths
42
66
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Terminus
FoxyNamikaze
Terminus
12
7
14
2.71
L
11
5
12
3.4
L
Fernando
IsVersaces
Fernando
4
9
17
1.39
W
3
8
35
2.56
L
15
15
11
1.37
L
2
12
14
0.75
W
Saati
Newcagge
Saati
13
7
15
2.93
W
6
10
13
1.25
W
Zhin
sctjee
Zhin
19
10
16
2.7
L
Betty la Bomba
x-Sr-Bart-x
Betty la Bomba
12
12
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

442,698
Damage
425,572
425,572
Taken
442,698
323,602
Shielding
17,376
249,138
Healing
265,172
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
FoxyNamikaze
Terminus
72,331
55,010
0
13,869
131,248
2,601
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
101,786
83,229
0
2,181
74,196
79,934

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
IsVersaces
Fernando
70,055
47,316
0
13,411
159,204
243,668
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
48,298
33,882
223,660
15,183
38,300
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
95,113
72,849
195
12,322
72,325
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,942
16,557
179,134
36,909
62,705
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Saati
Newcagge
Saati
118,098
91,326
0
1,524
67,175
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
59,630
59,630
0
2,644
146,078
14,775
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
sctjee
Zhin
127,215
103,626
1,843
6,449
59,897
0

Level 2

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Betty la Bomba
x-Sr-Bart-x
Betty la Bomba
157,802
74,755
750
4,236
57,142
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role