Player Matchup

Octavia
Octavia
BleedingRos3338
Octavia
Level 76
Champion Stats
86W - 51L
1,555 SR
Queue Stats
145W - 128L
1,498 Elo+
Solo
Maeve
Maeve
Feniix24dx
Maeve
Level 234
Champion Stats
397W - 370L
1,622 SR
Queue Stats
405W - 381L
1,569 Elo+
Solo
Moji
Moji
Gatoremojado
Moji
Level 56
Champion Stats
6W - 1L
1,301 SR
Queue Stats
143W - 133L
1,544 Elo+
Solo
Fernando
Fernando
IlGamerlI
Fernando
Level 53
Champion Stats
38W - 27L
1,539 SR
Queue Stats
76W - 73L
1,516 Elo+
Solo
Lillith
Lillith
thyshki
Lillith
Level 118
Champion Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,461 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,518 Elo+

VS

Team Averages
Level 38
1,462 SR
1,431 Elo+
Viktor
Viktor
Miguelangel2024
Viktor
Level 12
Champion Stats
1W - 4L
1,318 SR
Queue Stats
4W - 9L
1,363 Elo+
Party 1
Lex
Lex
Yoda2208
Lex
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,425 Elo+
Party 1
Grohk
Grohk
alvaroraulrg
Grohk
Level 54
Champion Stats
3W - 5L
1,619 SR
Queue Stats
19W - 27L
1,431 Elo+
Party 1
Seris
Seris
ambruhhhh_
Seris
Level 43
Champion Stats
37W - 43L
1,532 SR
Queue Stats
53W - 66L
1,496 Elo+
Solo
Fernando
Fernando
olpv03
Fernando
Level 44
Champion Stats
0W - 4L
1,339 SR
Queue Stats
18W - 25L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
14 / 2 / 11
4,207
324
95,176
37,018
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Maeve
21
14 / 10 / 10
3,482
268
60,086
36,946
0
Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Level 1

38
8 / 10 / 12
3,488
268
45,499
52,366
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Fernando
IlGamerlI
Fernando
21
4 / 5 / 25
4,555
350
96,162
112,660
96,025
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
thyshki
Lillith
46
4 / 3 / 19
4,060
312
40,791
43,432
1,350
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
3 / 12 / 7
1,907
147
41,767
41,004
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

27
17 / 10 / 8
3,691
284
91,757
59,240
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

26
7 / 6 / 16
3,382
260
76,033
64,998
2,268
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Seris
10
1 / 7 / 17
2,685
207
34,315
60,725
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
olpv03
Fernando
28
2 / 10 / 8
2,938
226
38,550
111,747
138,729
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 14s
Objective Time
6m 59s
121
Kill Participation
86
44
Kills
30
30
Deaths
45
77
Assists
56
Player
Kills
Deaths
Assists
KDA
W
14
2
11
9.75
W
Maeve
14
10
10
1.9
W
8
10
12
1.4
W
Fernando
IlGamerlI
Fernando
4
5
25
3.3
L
3
12
7
0.54
L
17
10
8
2.1
L
7
6
16
2.5
L
Seris
1
7
17
1.36
L
Fernando
olpv03
Fernando
2
10
8
0.6
W
Lillith
thyshki
Lillith
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,714
Damage
282,422
282,422
Taken
337,714
97,375
Shielding
140,997
146,468
Healing
206,775
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
95,176
88,926
12
8,711
37,018
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
60,086
51,926
860
13,030
36,946
0

Level 1

Level 1

W
45,499
45,499
5,441
9,912
52,366
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Fernando
IlGamerlI
Fernando
96,162
45,778
0
2,862
112,660
96,025
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
41,767
25,776
0
935
41,004
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
91,757
91,135
1,124
6,667
59,240
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
76,033
42,512
74,772
41,048
64,998
2,268
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
34,315
26,356
55,355
25,378
60,725
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Fernando
olpv03
Fernando
38,550
31,666
0
1,496
111,747
138,729
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
thyshki
Lillith
40,791
12,568
105,093
547
43,432
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role