Player Matchup

Kinessa
Kinessa
ElPerritoChems
Kinessa
Level 377
Champion Stats
0W - 2L
1,302 SR
Queue Stats
28W - 41L
1,581 Elo+
Solo
Barik
Barik
Elpandauwu
Barik
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bomb King
Bomb King
I no case I
Bomb King
Level 60
Champion Stats
2W - 1L
1,464 SR
Queue Stats
9W - 4L
1,673 Elo+
Solo
Maeve
Maeve
Tissues4Komugi
Maeve
Level 39
Champion Stats
15W - 5L
1,662 SR
Queue Stats
28W - 18L
1,642 Elo+
Party 3
Rei
Rei
naetimestwo
Rei
Level 51
Champion Stats
13W - 5L
1,619 SR
Queue Stats
37W - 14L
1,748 Elo+
Party 3
Team Averages
Level 116
1,509 SR
1,629 Elo+

VS

Team Averages
Level 208
1,426 SR
1,600 Elo+
Bomb King
Bomb King
CTawa
Bomb King
Level 38
Champion Stats
3W - 4L
1,605 SR
Queue Stats
34W - 23L
1,651 Elo+
Solo
Jenos
Jenos
DaBrownie123
Jenos
Level 217
Champion Stats
3W - 2L
1,619 SR
Queue Stats
35W - 21L
1,759 Elo+
Party 1
Octavia
Octavia
Thekillereight
Octavia
Level 52
Champion Stats
6W - 3L
1,375 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 2
Vora
Vora
smen1414
Vora
Level 171
Champion Stats
1W - 3L
1,314 SR
Queue Stats
9W - 12L
1,415 Elo+
Party 2
Maeve
Maeve
Çümshøt
Maeve
Level 561
Champion Stats
1W - 0L
1,219 SR
Queue Stats
4W - 2L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 7 / 2
2,360
590
27,379
24,003
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Barik
55
2 / 6 / 4
2,375
594
13,980
25,584
14,415
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bomb King
I no case I
Bomb King
42
2 / 8 / 2
1,960
490
11,287
26,406
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

9
3 / 9 / 1
2,092
523
17,095
29,672
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

26
2 / 10 / 7
2,295
574
22,831
30,523
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

-21

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
CTawa
Bomb King
25
5 / 4 / 8
2,240
560
31,063
21,379
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
6 / 1 / 15
2,415
604
14,217
9,600
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

25
5 / 4 / 6
2,210
553
20,840
18,550
9,775
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Vora
51
7 / 4 / 5
2,309
577
20,489
20,014
450
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Maeve
57
17 / 2 / 10
2,898
725
49,579
23,029
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
31
Kill Participation
84
15
Kills
40
40
Deaths
15
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bomb King
CTawa
Bomb King
5
4
8
2.25
W
6
1
15
13.5
L
6
7
2
1
L
Barik
2
6
4
0.67
L
Bomb King
I no case I
Bomb King
2
8
2
0.38
W
5
4
6
2
L
3
9
1
0.39
L
2
10
7
0.55
W
Vora
7
4
5
2.38
W
Maeve
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,572
Damage
136,188
136,188
Taken
92,572
14,415
Shielding
10,225
39,979
Healing
56,443
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
CTawa
Bomb King
31,063
27,763
0
1,200
21,379
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
14,217
10,026
35,418
7,352
9,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
27,379
22,048
0
3,117
24,003
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
13,980
13,980
0
3,260
25,584
14,415

Level 1

L
Bomb King
I no case I
Bomb King
11,287
8,233
0
1,319
26,406
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,840
20,840
0
4,132
18,550
9,775
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,095
15,312
0
5,922
29,672
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
22,831
16,939
18,242
8,119
30,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Vora
20,489
17,781
0
6,805
20,014
450
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Maeve
49,579
47,272
0
1,536
23,029
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role