Player Matchup

Vatu
Vatu
Diamond I
B0B0XXL
Vatu
Diamond I
Level 216
Champion Stats
65W - 47L
1,791 SR
Queue Stats
609W - 556L
1,693 Elo+
Solo
Corvus
Corvus
Diamond IV
Gelenoo
Corvus
Diamond IV
Level 94
Champion Stats
18W - 21L
1,677 SR
Queue Stats
133W - 108L
1,676 Elo+
Party 2
Saati
Saati
Platinum II
Mohav3
Saati
Platinum II
Level 139
Champion Stats
5W - 2L
1,677 SR
Queue Stats
181W - 140L
1,616 Elo+
Solo
Inara
Inara
Platinum IV
StormNightYonz
Inara
Platinum IV
Level 999
Champion Stats
2W - 1L
1,641 SR
Queue Stats
82W - 55L
1,636 Elo+
Solo
Khan
Khan
Diamond III
XboxScissorHands
Khan
Diamond III
Level 999
Champion Stats
21W - 25L
1,599 SR
Queue Stats
399W - 371L
1,643 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 489
1,677 SR
1,653 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 615
1,714 SR
1,614 Elo+
Vora
Vora
Diamond IV
Autenia
Vora
Diamond IV
Level 446
Champion Stats
156W - 96L
1,746 SR
Queue Stats
499W - 439L
1,634 Elo+
Party 1
Ying
Ying
Diamond IV
Ephenia
Ying
Diamond IV
Level 999
Champion Stats
104W - 104L
1,667 SR
Queue Stats
526W - 457L
1,634 Elo+
Party 1
Azaan
Azaan
Diamond V
IHateHitscans
Azaan
Diamond V
Level 141
Champion Stats
55W - 44L
1,672 SR
Queue Stats
305W - 302L
1,578 Elo+
Solo
Fernando
Fernando
Platinum III
SimpSlayer00888
Fernando
Platinum III
Level 750
Champion Stats
24W - 21L
1,689 SR
Queue Stats
653W - 636L
1,580 Elo+
Solo
Tyra
Tyra
Diamond II
синкхара
Tyra
Diamond II
Level 738
Champion Stats
14W - 15L
1,797 SR
Queue Stats
214W - 184L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
B0B0XXL
Vatu
58
5 / 8 / 6
1,877
209
54,800
47,832
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Corvus
Gelenoo
Corvus
48
1 / 4 / 6
1,843
205
10,073
11,026
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
Mohav3
Saati
42
5 / 10 / 4
1,949
217
51,823
35,714
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
0 / 8 / 5
1,847
205
30,736
73,498
10,135
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
5 / 6 / 6
2,029
225
44,395
75,235
11,150
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
TorvaldWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Autenia
Vora
58
9 / 1 / 8
2,647
294
82,403
22,974
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
Ephenia
Ying
60
2 / 4 / 16
2,855
317
9,287
21,665
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
6 / 2 / 11
2,574
286
39,308
54,981
10,956
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
60
5 / 3 / 15
3,016
335
39,309
55,086
24,642
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
14 / 6 / 9
2,944
327
72,998
37,121
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 30s
Objective Time
7m 38s
43
Kill Participation
95
16
Kills
36
36
Deaths
16
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vora
Autenia
Vora
9
1
8
13
L
Vatu
B0B0XXL
Vatu
5
8
6
1
W
Ying
Ephenia
Ying
2
4
16
2.5
L
Corvus
Gelenoo
Corvus
1
4
6
1
W
6
2
11
5.75
L
Saati
Mohav3
Saati
5
10
4
0.7
W
Fernando
5
3
15
4.17
L
0
8
5
0.31
L
5
6
6
1.33
W
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,827
Damage
243,305
243,305
Taken
191,827
21,285
Shielding
35,598
122,359
Healing
129,677
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Autenia
Vora
82,403
60,271
0
10,132
22,974
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vatu
B0B0XXL
Vatu
54,800
37,549
0
12,618
47,832
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ying
Ephenia
Ying
9,287
9,287
86,995
12,766
21,665
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Corvus
Gelenoo
Corvus
10,073
7,170
79,155
1,766
11,026
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
39,308
33,680
0
14,369
54,981
10,956
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Saati
Mohav3
Saati
51,823
42,154
0
784
35,714
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
39,309
21,713
0
181
55,086
24,642
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
30,736
25,201
0
8,845
73,498
10,135
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,395
42,478
5,822
13,369
75,235
11,150

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
72,998
56,638
0
5,234
37,121
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role