Player Matchup

Dredge
Dredge
Murcro
Dredge
Level 999
Champion Stats
54W - 51L
1,560 SR
Queue Stats
246W - 257L
1,574 Elo+
Solo
Inara
Inara
TheLightBreaks
Inara
Level 553
Champion Stats
13W - 10L
1,567 SR
Queue Stats
271W - 235L
1,576 Elo+
Solo
Maeve
Maeve
pheonoxe
Maeve
Level 78
Champion Stats
12W - 6L
1,833 SR
Queue Stats
116W - 90L
1,669 Elo+
Party 1
Ying
Ying
sbhtk5428
Ying
Level 105
Champion Stats
3W - 1L
1,801 SR
Queue Stats
46W - 44L
1,583 Elo+
Solo
Fernando
Fernando
toastedloaf
Fernando
Level 38
Champion Stats
55W - 39L
1,714 SR
Queue Stats
64W - 49L
1,664 Elo+
Party 1
Team Averages
Level 355
1,695 SR
1,613 Elo+

VS

Team Averages
Level 457
1,585 SR
1,593 Elo+
Inara
Inara
BattlefieldV
Inara
Level 65
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,639 Elo+
Solo
Jenos
Jenos
IrohTreant
Jenos
Level 966
Champion Stats
18W - 10L
1,709 SR
Queue Stats
429W - 428L
1,571 Elo+
Solo
Willo
Willo
SrDoge64
Willo
Level 85
Champion Stats
4W - 4L
1,739 SR
Queue Stats
25W - 22L
1,557 Elo+
Party 2
Tiberius
Tiberius
Stêph
Tiberius
Level 999
Champion Stats
3W - 3L
1,479 SR
Queue Stats
470W - 474L
1,620 Elo+
Solo
Evie
Evie
iHeadShootHs
Evie
Level 168
Champion Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Murcro
Dredge
58
6 / 7 / 3
2,887
241
50,277
31,721
2,983
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

51
9 / 5 / 15
3,605
300
62,245
70,449
33,925
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
pheonoxe
Maeve
47
8 / 11 / 11
3,045
254
54,015
41,882
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ying
48
7 / 8 / 16
3,913
326
47,665
38,702
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
toastedloaf
Fernando
7
3 / 5 / 11
4,105
342
33,125
69,750
132,603
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
5 / 8 / 13
2,823
235
56,843
112,841
40,732
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Jenos
56
3 / 6 / 18
2,383
199
29,573
30,792
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
SrDoge64
Willo
56
4 / 5 / 12
2,304
192
77,913
27,007
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Tiberius
Stêph
Tiberius
60
17 / 9 / 6
2,637
220
51,858
42,163
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

41
7 / 5 / 7
2,149
179
36,317
34,524
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 10s
Objective Time
4m 3s
89
Kill Participation
92
33
Kills
36
36
Deaths
33
56
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
8
13
1.44
L
Jenos
3
6
18
2
W
Dredge
Murcro
Dredge
6
7
3
1.07
L
Willo
SrDoge64
Willo
4
5
12
2
L
Tiberius
Stêph
Tiberius
17
9
6
2.22
W
9
5
15
3.3
L
7
5
7
2.1
W
Maeve
pheonoxe
Maeve
8
11
11
1.23
W
Ying
7
8
16
1.88
W
Fernando
toastedloaf
Fernando
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,327
Damage
252,504
252,504
Taken
247,327
169,511
Shielding
40,732
134,520
Healing
144,565
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,843
44,715
0
13,101
112,841
40,732
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
29,573
21,080
95,517
17,303
30,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
Murcro
Dredge
50,277
44,402
0
2,148
31,721
2,983
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Willo
SrDoge64
Willo
77,913
46,973
0
894
27,007
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
Stêph
Tiberius
51,858
41,302
0
7,951
42,163
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
62,245
45,967
0
3,476
70,449
33,925
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,317
34,137
0
9,799
34,524
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Maeve
pheonoxe
Maeve
54,015
47,154
0
8,988
41,882
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Ying
47,665
29,013
97,666
18,793
38,702
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Level 1

W
Fernando
toastedloaf
Fernando
33,125
19,263
0
3,449
69,750
132,603
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role