Player Matchup

Ying
Ying
ArnoldSupreme
Ying
Level 293
Champion Stats
3W - 5L
1,447 SR
Queue Stats
78W - 86L
1,530 Elo+
Solo
VII
VII
Prodigal_Prime28
VII
Level 94
Champion Stats
7W - 8L
1,609 SR
Queue Stats
140W - 112L
1,633 Elo+
Solo
Maeve
Maeve
TTV_out_god
Maeve
Level 274
Champion Stats
11W - 12L
1,517 SR
Queue Stats
286W - 258L
1,566 Elo+
Solo
Azaan
Azaan
leonn95
Azaan
Level 144
Champion Stats
8W - 3L
1,755 SR
Queue Stats
87W - 93L
1,525 Elo+
Solo
Octavia
Octavia
zG4mxr_5
Octavia
Level 85
Champion Stats
4W - 4L
1,252 SR
Queue Stats
141W - 134L
1,472 Elo+
Solo
Team Averages
Level 178
1,516 SR
1,545 Elo+

VS

Team Averages
Level 252
1,544 SR
1,614 Elo+
Corvus
Corvus
Apex Oak
Corvus
Level 34
Champion Stats
4W - 4L
1,849 SR
Queue Stats
312W - 304L
1,666 Elo+
Party 1
Skye
Skye
BigTrapaholic
Skye
Level 40
Champion Stats
125W - 77L
1,662 SR
Queue Stats
502W - 476L
1,562 Elo+
Party 1
Jenos
Jenos
FatalOrb8837
Jenos
Level 27
Champion Stats
2W - 6L
1,251 SR
Queue Stats
57W - 36L
1,658 Elo+
Party 1
Octavia
Octavia
PkAllStar
Octavia
Level 160
Champion Stats
8W - 15L
1,452 SR
Queue Stats
407W - 403L
1,621 Elo+
Party 1
Ruckus
Ruckus
xXXRokuXXx
Ruckus
Level 999
Champion Stats
42W - 50L
1,506 SR
Queue Stats
1,425W - 1,456L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 4 / 21
4,096
341
38,029
29,695
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

19
2 / 11 / 3
1,724
144
16,928
38,066
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

59
15 / 6 / 12
3,342
279
98,417
42,071
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Azaan
leonn95
Azaan
58
9 / 4 / 14
3,580
298
66,863
84,940
59,870
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Octavia
zG4mxr_5
Octavia
43
10 / 4 / 13
3,389
282
73,299
36,523
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Apex Oak
Corvus
8
3 / 7 / 16
2,517
210
27,770
29,315
560
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

21
2 / 9 / 9
2,142
179
52,309
57,053
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

8
4 / 3 / 15
2,554
213
32,596
29,273
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Octavia
PkAllStar
Octavia
25
12 / 9 / 8
2,973
248
69,605
55,846
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ruckus
xXXRokuXXx
Ruckus
59
8 / 12 / 10
3,181
265
49,015
122,049
67,552
Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 38s
Objective Time
4m 51s
103
Kill Participation
87
40
Kills
29
29
Deaths
40
63
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Corvus
Apex Oak
Corvus
3
7
16
1.57
W
4
4
21
3.63
L
2
9
9
0.72
L
4
3
15
3.83
L
Octavia
PkAllStar
Octavia
12
9
8
1.78
W
2
11
3
0.32
W
15
6
12
3.5
W
Azaan
leonn95
Azaan
9
4
14
4
L
Ruckus
xXXRokuXXx
Ruckus
8
12
10
1.08
W
Octavia
zG4mxr_5
Octavia
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,536
Damage
231,295
231,295
Taken
293,536
59,870
Shielding
68,112
150,659
Healing
160,169
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Apex Oak
Corvus
27,770
25,331
48,464
7,925
29,315
560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
38,029
38,029
94,034
19,696
29,695
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,309
35,412
12,636
19,363
57,053
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,596
17,057
48,341
12,994
29,273
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
PkAllStar
Octavia
69,605
60,461
760
4,744
55,846
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
16,928
11,678
0
2,785
38,066
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
98,417
98,283
0
7,507
42,071
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
leonn95
Azaan
66,863
56,679
0
13,355
84,940
59,870
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ruckus
xXXRokuXXx
Ruckus
49,015
38,267
0
4,942
122,049
67,552
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Octavia
zG4mxr_5
Octavia
73,299
68,949
1,697
11,585
36,523
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role