Player Matchup

Rei
Rei
Silver V
BigBangWallace
Rei
Silver V
Level 39
Champion Stats
7W - 3L
1,672 SR
Queue Stats
22W - 21L
1,275 Elo+
Party 1
Koga
Koga
Silver II
FineKillMe
Koga
Silver II
Level 71
Champion Stats
5W - 3L
1,373 SR
Queue Stats
13W - 21L
1,287 Elo+
Party 1
Talus
Talus
Silver III
HawthornMilnthrw
Talus
Silver III
Level 999
Champion Stats
9W - 17L
1,543 SR
Queue Stats
66W - 85L
1,389 Elo+
Solo
Azaan
Azaan
Bronze II
Outrise
Azaan
Bronze II
Level 130
Champion Stats
13W - 13L
1,520 SR
Queue Stats
165W - 158L
1,377 Elo+
Party 1
Ruckus
Ruckus
Gold V
gip4754
Ruckus
Gold V
Level 30
Champion Stats
5W - 4L
1,489 SR
Queue Stats
21W - 33L
1,372 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 254
1,519 SR
1,340 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 307
1,558 SR
1,387 Elo+
Ying
Ying
Silver III
Goodguyshoes
Ying
Silver III
Level 108
Champion Stats
78W - 43L
1,625 SR
Queue Stats
199W - 187L
1,444 Elo+
Solo
Inara
Inara
Gold V
LEO DRAG0N
Inara
Gold V
Level 999
Champion Stats
22W - 20L
1,647 SR
Queue Stats
70W - 62L
1,491 Elo+
Solo
Yagorath
Yagorath
Bronze II
TenOrphans
Yagorath
Bronze II
Level 131
Champion Stats
25W - 23L
1,663 SR
Queue Stats
267W - 294L
1,347 Elo+
Party 2
Bomb King
Bomb King
Bronze I
awsomwar
Bomb King
Bronze I
Level 42
Champion Stats
7W - 10L
1,418 SR
Queue Stats
64W - 82L
1,237 Elo+
Party 2
Pip
Pip
Silver IV
bagratíon
Pip
Silver IV
Level 255
Champion Stats
2W - 4L
1,438 SR
Queue Stats
128W - 152L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
0 / 7 / 4
1,291
161
15,736
21,488
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
3 / 7 / 3
1,484
186
49,843
24,785
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

58
8 / 3 / 3
1,938
242
43,000
23,705
0
Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 12.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Azaan
Outrise
Azaan
60
4 / 6 / 1
1,467
183
32,325
40,118
16,630
Overwhelming Presence

Overwhelming Presence

Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 3s after using Reckoning.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 3s.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Ruckus
gip4754
Ruckus
16
0 / 4 / 3
1,292
162
36,701
40,560
17,993
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
TorvaldFernando
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
8 / 2 / 11
2,726
341
49,173
16,399
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Inara
59
5 / 3 / 7
2,609
326
24,917
54,541
16,973
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Yagorath
TenOrphans
Yagorath
33
4 / 2 / 10
2,271
284
17,439
43,039
6,857
Collateral Damage

Collateral Damage

Form Swap

Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 5

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

The Great Worm

The Great Worm

Form Swap

Gain a 160-Health Shield for 2s after swapping into Travel Form.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Bomb King
awsomwar
Bomb King
30
3 / 4 / 8
2,978
372
23,544
32,681
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
7 / 4 / 9
2,200
275
35,583
26,268
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 13s
Objective Time
8m 11s
29
Kill Participation
72
15
Kills
27
27
Deaths
15
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
3
7
3
0.64
W
8
2
11
6.75
L
8
3
3
3.17
W
Inara
5
3
7
2.83
L
Azaan
Outrise
Azaan
4
6
1
0.75
W
Yagorath
TenOrphans
Yagorath
4
2
10
4.5
W
Bomb King
awsomwar
Bomb King
3
4
8
1.75
W
7
4
9
2.88
L
Ruckus
gip4754
Ruckus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,605
Damage
150,656
150,656
Taken
172,928
34,623
Shielding
23,830
58,847
Healing
110,654
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,736
14,271
32,748
6,089
21,488
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
49,843
34,370
0
4,720
24,785
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
49,173
47,620
71,277
10,731
16,399
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,000
40,595
0
7,835
23,705
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
24,917
18,762
0
2,255
54,541
16,973
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Azaan
Outrise
Azaan
32,325
25,397
0
4,915
40,118
16,630
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Yagorath
TenOrphans
Yagorath
17,439
14,264
0
4,358
43,039
6,857
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Bomb King
awsomwar
Bomb King
23,544
21,662
0
1,901
32,681
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,583
33,082
8,759
11,373
26,268
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ruckus
gip4754
Ruckus
36,701
28,431
0
2,540
40,560
17,993
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role