Player Matchup

Fernando
Fernando
Platinum II
M1k45e
Fernando
Platinum II
Level 999
Champion Stats
70W - 59L
1,615 SR
Queue Stats
143W - 135L
1,506 Elo+
Party 1
Barik
Barik
Gold I
Pell0730
Barik
Gold I
Level 565
Champion Stats
5W - 0L
1,586 SR
Queue Stats
107W - 100L
1,559 Elo+
Party 1
Jenos
Jenos
Platinum IV
Pul1miy4
Jenos
Platinum IV
Level 645
Champion Stats
18W - 12L
1,807 SR
Queue Stats
129W - 126L
1,500 Elo+
Party 1
VII
VII
Platinum III
Sugarrrrrr
VII
Platinum III
Level 252
Champion Stats
125W - 82L
1,658 SR
Queue Stats
619W - 555L
1,582 Elo+
Solo
Vora
Vora
Silver I
W0RLD2_Destroyer
Vora
Silver I
Level 87
Champion Stats
6W - 5L
1,416 SR
Queue Stats
53W - 47L
1,500 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 510
1,616 SR
1,529 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 268
1,645 SR
1,519 Elo+
Tiberius
Tiberius
Platinum V
LonelyPanda17
Tiberius
Platinum V
Level 33
Champion Stats
44W - 43L
1,624 SR
Queue Stats
77W - 75L
1,518 Elo+
Party 2
Ruckus
Ruckus
Platinum V
PorkyR1
Ruckus
Platinum V
Level 94
Champion Stats
24W - 19L
1,637 SR
Queue Stats
377W - 370L
1,512 Elo+
Solo
Ying
Ying
Gold V
cecebunny
Ying
Gold V
Level 139
Champion Stats
15W - 13L
1,587 SR
Queue Stats
104W - 96L
1,526 Elo+
Party 2
Buck
Buck
Platinum II
lFuz1on
Buck
Platinum II
Level 75
Champion Stats
7W - 5L
1,694 SR
Queue Stats
60W - 51L
1,588 Elo+
Solo
Inara
Inara
Platinum IV
xderlin
Inara
Platinum IV
Level 999
Champion Stats
51W - 46L
1,685 SR
Queue Stats
1,102W - 1,127L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
M1k45e
Fernando
55
14 / 2 / 19
3,561
324
69,306
59,273
61,404
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Barik
Pell0730
Barik
56
9 / 2 / 21
3,725
339
60,904
45,738
40,043
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
Pul1miy4
Jenos
56
3 / 2 / 34
3,647
332
27,801
10,351
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
13 / 4 / 16
3,363
306
89,282
35,717
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

24
11 / 3 / 16
3,058
278
59,006
37,452
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
AndroxusWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
KogaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
LonelyPanda17
Tiberius
14
3 / 12 / 5
2,047
186
45,639
48,644
1,100
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Ruckus
PorkyR1
Ruckus
51
2 / 12 / 5
1,931
176
37,033
69,505
18,221
Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Ying
42
1 / 8 / 6
2,008
183
15,588
33,371
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
lFuz1on
Buck
35
7 / 10 / 2
2,253
205
48,308
61,522
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Inara
xderlin
Inara
58
0 / 8 / 5
1,995
181
41,963
93,257
12,556
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 24s
Objective Time
3m 2s
156
Kill Participation
36
50
Kills
13
13
Deaths
50
106
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiberius
LonelyPanda17
Tiberius
3
12
5
0.46
W
Fernando
M1k45e
Fernando
14
2
19
11.75
W
Barik
Pell0730
Barik
9
2
21
9.75
L
Ruckus
PorkyR1
Ruckus
2
12
5
0.38
W
Jenos
Pul1miy4
Jenos
3
2
34
10
W
13
4
16
5.25
W
11
3
16
6.33
L
Ying
1
8
6
0.5
L
Buck
lFuz1on
Buck
7
10
2
0.8
L
Inara
xderlin
Inara
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,299
Damage
188,531
188,531
Taken
306,299
101,447
Shielding
31,877
138,736
Healing
134,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
LonelyPanda17
Tiberius
45,639
37,479
0
2,245
48,644
1,100
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
M1k45e
Fernando
69,306
50,971
0
2,420
59,273
61,404

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
Pell0730
Barik
60,904
60,904
0
3,990
45,738
40,043
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Ruckus
PorkyR1
Ruckus
37,033
22,345
0
7,903
69,505
18,221
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Jenos
Pul1miy4
Jenos
27,801
26,525
116,129
5,138
10,351
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
89,282
85,575
0
1,578
35,717
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
59,006
38,419
0
9,481
37,452
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Ying
15,588
15,588
83,834
14,654
33,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Buck
lFuz1on
Buck
48,308
45,819
0
15,577
61,522
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
xderlin
Inara
41,963
38,933
0
10,659
93,257
12,556
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role