Player Matchup

Ying
Ying
SrLvGR4p
Ying
Level 367
Champion Stats
17W - 14L
1,616 SR
Queue Stats
601W - 602L
1,526 Elo+
Solo
Vatu
Vatu
StarGRX
Vatu
Level 182
Champion Stats
2W - 2L
1,451 SR
Queue Stats
42W - 38L
1,549 Elo+
Solo
Fernando
Fernando
Vitoria182
Fernando
Level 823
Champion Stats
3W - 0L
1,641 SR
Queue Stats
111W - 103L
1,584 Elo+
Solo
Pip
Pip
belpinho
Pip
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,765 Elo+
Solo
Lian
Lian
iTzLucas_Menezes
Lian
Level 168
Champion Stats
172W - 160L
1,593 SR
Queue Stats
408W - 385L
1,576 Elo+
Solo
Team Averages
Level 316
1,560 SR
1,600 Elo+

VS

Team Averages
Level 302
1,623 SR
1,564 Elo+
Ruckus
Ruckus
AngeloVHT
Ruckus
Level 163
Champion Stats
6W - 6L
1,593 SR
Queue Stats
151W - 122L
1,604 Elo+
Party 1
Jenos
Jenos
Jonatasmasters
Jenos
Level 249
Champion Stats
28W - 23L
1,618 SR
Queue Stats
357W - 330L
1,531 Elo+
Party 1
Drogoz
Drogoz
dLSSS
Drogoz
Level 887
Champion Stats
248W - 219L
1,651 SR
Queue Stats
793W - 767L
1,664 Elo+
Solo
Kinessa
Kinessa
nikolasandrei
Kinessa
Level 154
Champion Stats
4W - 5L
1,532 SR
Queue Stats
174W - 167L
1,570 Elo+
Solo
Vatu
Vatu
quereno5real
Vatu
Level 55
Champion Stats
2W - 2L
1,724 SR
Queue Stats
18W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
55
5 / 0 / 5
1,970
281
15,382
8,511
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vatu
StarGRX
Vatu
54
6 / 0 / 7
1,913
273
21,777
17,543
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
Vitoria182
Fernando
58
2 / 0 / 8
2,089
298
18,027
15,547
6,329
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

35
10 / 3 / 8
2,031
290
32,931
21,416
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

40
5 / 2 / 5
1,889
270
32,165
19,668
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
AngeloVHT
Ruckus
47
0 / 4 / 3
1,177
168
18,889
50,745
17,422
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

44
1 / 5 / 2
1,266
181
5,117
11,564
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
dLSSS
Drogoz
56
1 / 8 / 0
950
136
11,163
20,928
0
Kinessa
58
1 / 5 / 0
1,032
147
26,443
16,589
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

38
2 / 6 / 1
1,161
166
21,073
20,456
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 30s
Objective Time
27s
61
Kill Participation
11
28
Kills
5
5
Deaths
28
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ruckus
AngeloVHT
Ruckus
0
4
3
0.38
L
1
5
2
0.4
W
Ying
5
0
5
7.5
W
Vatu
StarGRX
Vatu
6
0
7
9.5
W
Fernando
Vitoria182
Fernando
2
0
8
6
W
10
3
8
4.67
L
Drogoz
dLSSS
Drogoz
1
8
0
0.13
W
5
2
5
3.75
L
Kinessa
1
5
0
0.2
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,282
Damage
82,685
82,685
Taken
120,282
6,329
Shielding
17,422
65,483
Healing
48,895
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
AngeloVHT
Ruckus
18,889
10,289
0
2,091
50,745
17,422

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
5,117
1,743
42,449
1,615
11,564
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
15,382
12,318
31,022
8,287
8,511
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
StarGRX
Vatu
21,777
15,644
0
7,786
17,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Vitoria182
Fernando
18,027
7,277
0
3,162
15,547
6,329
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,931
29,894
1,547
7,292
21,416
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Drogoz
dLSSS
Drogoz
11,163
9,665
0
639
20,928
0
W
32,165
30,613
0
6,387
19,668
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
26,443
20,729
0
1,047
16,589
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,073
14,272
0
1,054
20,456
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role