Player Matchup

Fernando
Fernando
Gold III
FiveMinInICU
Fernando
Gold III
Level 130
Champion Stats
5W - 2L
1,637 SR
Queue Stats
48W - 39L
1,497 Elo+
Party 3
Makoa
Makoa
Gold II
Noblerojo740133
Makoa
Gold II
Level 743
Champion Stats
5W - 3L
1,754 SR
Queue Stats
770W - 736L
1,467 Elo+
Solo
Koga
Koga
Gold II
Sum1AtThai
Koga
Gold II
Level 999
Champion Stats
47W - 33L
1,688 SR
Queue Stats
654W - 655L
1,454 Elo+
Solo
Rei
Rei
Qualifying
reloadedxxp
Rei
Qualifying
Level 18
Champion Stats
3W - 3L
1,740 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 3
Betty la Bomba
Betty la Bomba
Platinum V
zCheGuevara
Betty la Bomba
Platinum V
Level 661
Champion Stats
162W - 123L
1,611 SR
Queue Stats
451W - 410L
1,487 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 510
1,686 SR
1,481 Elo+

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 246
1,531 SR
1,549 Elo+
Seris
Seris
Qualifying
InstantBruh
Seris
Qualifying
Level 37
Champion Stats
2W - 2L
1,577 SR
Queue Stats
3W - 3L
1,756 Elo+
Party 1
Vora
Vora
Silver V
Mokeysmir
Vora
Silver V
Level 80
Champion Stats
0W - 1L
1,626 SR
Queue Stats
7W - 5L
1,738 Elo+
Party 1
Inara
Inara
Silver IV
NOTCLOWNISH
Inara
Silver IV
Level 58
Champion Stats
0W - 2L
1,395 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Raum
Raum
Qualifying
SpooksMQ
Raum
Qualifying
Level 465
Champion Stats
0W - 1L
1,461 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 2
Imani
Imani
Qualifying
TheCowabungaKing
Imani
Qualifying
Level 591
Champion Stats
0W - 2L
1,598 SR
Queue Stats
18W - 25L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FiveMinInICU
Fernando
57
9 / 0 / 15
2,447
350
36,522
35,320
3,996
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
9 / 1 / 5
2,243
320
20,479
23,282
6,973
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
13 / 1 / 13
2,454
351
56,269
19,936
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

11
4 / 0 / 28
2,808
401
17,526
3,821
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Betty la Bomba
zCheGuevara
Betty la Bomba
59
5 / 0 / 18
2,362
337
47,981
13,572
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
TerminusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
0 / 7 / 1
1,053
150
13,425
20,487
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
53
0 / 10 / 0
1,006
144
25,700
25,488
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

35
1 / 8 / 1
1,335
191
20,844
47,995
8,155
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Raum
55
0 / 7 / 1
884
126
14,374
61,233
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
1 / 8 / 1
804
115
21,588
23,574
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 250 after using Elemental Shift.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
2m 5s
119
Kill Participation
6
40
Kills
2
2
Deaths
40
79
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fernando
FiveMinInICU
Fernando
9
0
15
16.5
L
0
7
1
0.07
L
Vora
0
10
0
0
L
1
8
1
0.19
W
9
1
5
11.5
L
Raum
0
7
1
0.07
W
13
1
13
19.5
L
1
8
1
0.19
W
4
0
28
18
W
Betty la Bomba
zCheGuevara
Betty la Bomba
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,777
Damage
95,931
95,931
Taken
178,777
10,969
Shielding
8,155
86,808
Healing
28,647
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
FiveMinInICU
Fernando
36,522
27,289
0
2,081
35,320
3,996
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
13,425
10,815
15,360
5,091
20,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
25,700
15,590
0
2,406
25,488
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
20,844
16,614
0
223
47,995
8,155
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
20,479
19,391
0
2,061
23,282
6,973
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Raum
14,374
8,974
0
3,180
61,233
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
56,269
50,519
0
3,248
19,936
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
21,588
13,788
0
2,387
23,574
0
W
17,526
17,376
75,448
3,791
3,821
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Betty la Bomba
zCheGuevara
Betty la Bomba
47,981
24,670
0
179
13,572
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role