Player Matchup
VS
Match Stats
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1
Tracker
Hunter's Mark
Increase your Movement Speed by 10% while Hunter's Mark is active.
Level 2
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Battle-Ready
Armor
Increase your maximum Health by 200.
Level 4
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.
Level 2
Abyssal Shift
Projection
Reduce your damage taken by 12% while Projection is out.
Level 2
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
By My Will
Weapon
Increase your maximum Ammo by 16.
Level 4
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Level 2
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Level 5
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.
Level 2
Deafening Silence
Obliteration
Obliteration now Silences enemies hit for 1.65s.
Level 1
Chilled
Blink
Increase your Reload Speed by 10% for 4s after using Blink.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Flicker
Blink
Heal for 90 after using Blink.
Level 3
Keep Moving
Armor
Increase maximum Health by 150.
Level 5
Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Unstoppable Force
Charge
Apply a Knockback of 1000 to enemies hit by Charge.
Level 5
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Combat Repair
Turret
Heal all of your Turrets for 360 every 1s while you are standing near them.
Level 4
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
Bunker
Barricade
Increase the Health of Barricade by 200.
Level 1
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
Forged Alloy
Turret
Increase the Health of all your Turrets by 560.
Level 4
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Overwhelming Presence
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Level 4
Eternal Strife
Using an ability above Ire threshold Heals you for 75.
Level 1
Forged in Battle
Reduce the Cooldown of Sanctuary by 0.6s.
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Righteous Fury
Reduce the Cooldown of Sanctuary by 2.4s after using Reckoning.
Level 4
Eternal
Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.
Level 1
Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4
Apex Predator
Armor
Increase your maximum Health by 100.
Level 2
Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 72%.
Level 3
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Well-Oiled
Weapon
Increase your Reload Speed by 20%.
Level 4
Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2
Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 2.4s.
Level 2
Fortitude
In Pursuit
Heal for 75 for each shot hit while using In Pursuit.
Level 3
Juke Boots
Armor
Increase your maximum Health by 200.
Level 4
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
Dark Whisper
Shadow Travel
Increase your Movement Speed by 32% while Shadow Travel is active.
Level 4
Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.