Player Matchup

Grover
Grover
Acidsucker
Grover
Level 159
Champion Stats
5W - 3L
1,602 SR
Queue Stats
63W - 51L
1,654 Elo+
Party 2
Cassie
Cassie
Eds32
Cassie
Level 588
Champion Stats
5W - 4L
1,522 SR
Queue Stats
97W - 94L
1,591 Elo+
Solo
Moji
Moji
KaaPerceval
Moji
Level 999
Champion Stats
32W - 49L
1,467 SR
Queue Stats
340W - 378L
1,560 Elo+
Solo
Bomb King
Bomb King
UNknOWpaLADiN
Bomb King
Level 424
Champion Stats
25W - 15L
1,609 SR
Queue Stats
548W - 530L
1,577 Elo+
Solo
Khan
Khan
punkDark
Khan
Level 490
Champion Stats
0W - 3L
1,590 SR
Queue Stats
85W - 73L
1,668 Elo+
Party 2
Team Averages
Level 532
1,558 SR
1,610 Elo+

VS

Team Averages
Level 476
1,597 SR
1,590 Elo+
Grohk
Grohk
Argwen
Grohk
Level 713
Champion Stats
18W - 16L
1,594 SR
Queue Stats
809W - 775L
1,657 Elo+
Solo
Octavia
Octavia
FatBatCat
Octavia
Level 144
Champion Stats
24W - 9L
1,758 SR
Queue Stats
503W - 466L
1,608 Elo+
Solo
Ying
Ying
Shali
Ying
Level 999
Champion Stats
57W - 54L
1,579 SR
Queue Stats
138W - 128L
1,558 Elo+
Party 1
Ruckus
Ruckus
YunoNasod
Ruckus
Level 30
Champion Stats
8W - 7L
1,474 SR
Queue Stats
18W - 21L
1,472 Elo+
Party 1
Buck
Buck
vyjelie
Buck
Level 493
Champion Stats
9W - 10L
1,580 SR
Queue Stats
205W - 219L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Acidsucker
Grover
47
2 / 12 / 18
3,838
256
36,013
85,926
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Cassie
Eds32
Cassie
56
5 / 14 / 6
4,065
271
90,174
61,130
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 25%.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
11 / 18 / 11
4,179
279
81,185
80,528
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Bomb King
UNknOWpaLADiN
Bomb King
60
8 / 11 / 13
3,806
254
97,786
57,556
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 50% until you land after launching yourself with Poppy Bomb.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Khan
59
3 / 11 / 12
3,822
255
64,683
137,033
68,061
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 16 Ammo after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Argwen
Grohk
58
21 / 8 / 31
4,622
308
123,764
102,955
1,200
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Octavia
FatBatCat
Octavia
45
14 / 3 / 20
3,877
258
112,571
40,866
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ying
Shali
Ying
59
2 / 0 / 41
4,074
272
30,286
19,040
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
YunoNasod
Ruckus
17
4 / 9 / 16
3,396
226
45,908
136,102
40,091
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Buck
vyjelie
Buck
57
25 / 9 / 18
4,249
283
109,644
70,878
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
6m 34s
89
Kill Participation
192
29
Kills
66
66
Deaths
29
60
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Grover
Acidsucker
Grover
2
12
18
0.92
W
Grohk
Argwen
Grohk
21
8
31
4.56
L
Cassie
Eds32
Cassie
5
14
6
0.57
W
Octavia
FatBatCat
Octavia
14
3
20
8
L
11
18
11
0.92
W
Ying
Shali
Ying
2
0
41
22.5
L
Bomb King
UNknOWpaLADiN
Bomb King
8
11
13
1.32
W
Ruckus
YunoNasod
Ruckus
4
9
16
1.33
L
Khan
3
11
12
0.82
W
Buck
vyjelie
Buck
25
9
18
3.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

369,841
Damage
422,173
422,173
Taken
369,841
68,061
Shielding
41,291
236,300
Healing
264,972
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Acidsucker
Grover
36,013
29,638
123,692
46,645
85,926
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Grohk
Argwen
Grohk
123,764
58,099
27,960
50,805
102,955
1,200
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Cassie
Eds32
Cassie
90,174
66,507
0
2,087
61,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Octavia
FatBatCat
Octavia
112,571
106,191
304
8,096
40,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
81,185
74,585
0
12,071
80,528
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
Shali
Ying
30,286
30,286
138,721
14,731
19,040
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Bomb King
UNknOWpaLADiN
Bomb King
97,786
85,945
0
5,372
57,556
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ruckus
YunoNasod
Ruckus
45,908
31,111
0
11,683
136,102
40,091
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
64,683
58,323
15,594
30,839
137,033
68,061
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Buck
vyjelie
Buck
109,644
99,514
0
12,672
70,878
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role