Player Matchup

Ruckus
Ruckus
Dark55567
Ruckus
Level 830
Champion Stats
10W - 20L
1,426 SR
Queue Stats
247W - 244L
1,536 Elo+
Solo
Koga
Koga
Elninodu42800
Koga
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,478 Elo+
Solo
Tyra
Tyra
KciredoR
Tyra
Level 96
Champion Stats
17W - 21L
1,438 SR
Queue Stats
63W - 60L
1,528 Elo+
Solo
Fernando
Fernando
Misiokotek
Fernando
Level 206
Champion Stats
21W - 17L
1,606 SR
Queue Stats
314W - 296L
1,577 Elo+
Party 2
Seris
Seris
TsumetaiJigoku
Seris
Level 206
Champion Stats
13W - 14L
1,448 SR
Queue Stats
185W - 166L
1,566 Elo+
Party 2
Team Averages
Level 279
1,484 SR
1,537 Elo+

VS

Team Averages
Level 248
1,541 SR
1,543 Elo+
Seris
Seris
IDKmyname123
Seris
Level 50
Champion Stats
65W - 51L
1,611 SR
Queue Stats
153W - 136L
1,574 Elo+
Solo
Fernando
Fernando
Promansour1416
Fernando
Level 71
Champion Stats
1W - 0L
1,349 SR
Queue Stats
54W - 53L
1,561 Elo+
Party 1
Imani
Imani
foxsliwinski
Imani
Level 999
Champion Stats
33W - 38L
1,471 SR
Queue Stats
550W - 566L
1,422 Elo+
Solo
Skye
Skye
nightwanderer
Skye
Level 81
Champion Stats
9W - 2L
1,746 SR
Queue Stats
40W - 23L
1,662 Elo+
Solo
Koga
Koga
uchihaabed
Koga
Level 37
Champion Stats
24W - 21L
1,527 SR
Queue Stats
58W - 63L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Dark55567
Ruckus
60
15 / 12 / 19
4,884
287
84,079
110,168
98,140
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

35
2 / 15 / 2
1,952
115
25,815
39,130
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tyra
23
17 / 20 / 6
4,301
253
92,947
78,636
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
Misiokotek
Fernando
47
11 / 11 / 19
5,752
338
71,451
162,462
152,121
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
8 / 10 / 29
5,116
301
40,803
58,305
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
9 / 10 / 25
4,099
241
57,978
69,874
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
43
7 / 3 / 24
3,821
225
64,357
72,370
99,774
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
12 / 12 / 10
3,249
191
98,330
40,951
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

43
24 / 16 / 13
4,582
270
125,593
73,673
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

16
16 / 12 / 16
3,755
221
102,443
58,227
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 12s
Objective Time
8m 29s
128
Kill Participation
156
53
Kills
68
68
Deaths
53
75
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Dark55567
Ruckus
15
12
19
2.04
L
2
15
2
0.2
W
9
10
25
2.15
L
Tyra
17
20
6
1
L
Fernando
Misiokotek
Fernando
11
11
19
1.86
W
Fernando
7
3
24
6.33
L
8
10
29
2.25
W
12
12
10
1.42
W
24
16
13
1.91
W
16
12
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,095
Damage
448,701
448,701
Taken
315,095
250,261
Shielding
99,774
212,518
Healing
164,846
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Dark55567
Ruckus
84,079
60,889
0
27,058
110,168
98,140
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

L
25,815
21,465
390
16
39,130
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
57,978
47,327
97,913
35,063
69,874
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
92,947
57,788
0
3,527
78,636
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Fernando
Misiokotek
Fernando
71,451
45,813
0
5,309
162,462
152,121
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
64,357
48,552
0
4,670
72,370
99,774

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
40,803
32,260
140,282
35,936
58,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
98,330
48,035
0
5,432
40,951
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
125,593
85,134
0
18,070
73,673
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
102,443
83,267
0
3,698
58,227
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role