Player Matchup

Inara
Inara
Gold II
Ianeira
Inara
Gold II
Level 999
Champion Stats
36W - 26L
1,625 SR
Queue Stats
73W - 69L
1,567 Elo+
Party 2
Corvus
Corvus
Gold II
Tagosaku
Corvus
Gold II
Level 541
Champion Stats
14W - 8L
1,674 SR
Queue Stats
80W - 65L
1,612 Elo+
Party 2
Tyra
Tyra
Gold IV
cottoncandy22
Tyra
Gold IV
Level 999
Champion Stats
17W - 23L
1,557 SR
Queue Stats
77W - 67L
1,569 Elo+
Party 2
Khan
Khan
Gold II
kamekiti
Khan
Gold II
Level 746
Champion Stats
4W - 9L
1,542 SR
Queue Stats
48W - 44L
1,587 Elo+
Party 2
Platinum IV
wineriver
Unknown
Platinum IV
Level 562
Champion Stats
0W - 2L
1,555 SR
Queue Stats
54W - 39L
1,587 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 769
1,590 SR
1,584 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 396
1,643 SR
1,536 Elo+
Fernando
Fernando
Gold II
Halattak
Fernando
Gold II
Level 309
Champion Stats
20W - 18L
1,664 SR
Queue Stats
99W - 87L
1,503 Elo+
Party 1
Seris
Seris
Gold I
Pineapplexxz
Seris
Gold I
Level 304
Champion Stats
7W - 12L
1,537 SR
Queue Stats
190W - 193L
1,481 Elo+
Solo
Imani
Imani
Platinum I
demihimbo
Imani
Platinum I
Level 525
Champion Stats
24W - 17L
1,636 SR
Queue Stats
139W - 119L
1,640 Elo+
Solo
Terminus
Terminus
Gold II
moufachat
Terminus
Gold II
Level 485
Champion Stats
44W - 30L
1,715 SR
Queue Stats
259W - 272L
1,479 Elo+
Party 1
Talus
Talus
Platinum I
o SAULS o
Talus
Platinum I
Level 359
Champion Stats
87W - 71L
1,664 SR
Queue Stats
639W - 624L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Ianeira
Inara
59
6 / 7 / 18
3,768
236
68,319
136,894
23,932
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Corvus
Tagosaku
Corvus
59
3 / 5 / 24
4,251
266
27,063
26,024
3,120
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
13 / 5 / 18
3,745
234
139,189
49,674
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Khan
59
12 / 7 / 16
3,327
208
71,421
98,907
39,375
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

wineriver
Unknown
59
11 / 7 / 17
3,318
207
91,344
56,632
6,768

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

Bans
TorvaldYing
Team 1 Score

2

VS

Team 2 Score

4

Bans
KogaAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Halattak
Fernando
58
4 / 10 / 11
4,184
262
78,720
140,616
136,695
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
1 / 4 / 16
4,161
260
16,536
29,353
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Imani
demihimbo
Imani
59
14 / 8 / 6
4,264
267
116,325
42,651
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Terminus
moufachat
Terminus
59
4 / 11 / 9
4,012
251
51,407
125,591
0
Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Talus
o SAULS o
Talus
59
8 / 10 / 8
3,514
220
105,143
59,125
0
Dark Vision

Dark Vision

Blitz Upper

Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 23s
Objective Time
10m 57s
138
Kill Participation
81
45
Kills
31
31
Deaths
43
93
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fernando
Halattak
Fernando
4
10
11
0.95
L
Inara
Ianeira
Inara
6
7
18
2.14
W
1
4
16
2.25
L
Corvus
Tagosaku
Corvus
3
5
24
3
L
13
5
18
4.4
W
Imani
demihimbo
Imani
14
8
6
2.13
L
Khan
12
7
16
2.86
W
Terminus
moufachat
Terminus
4
11
9
0.77
W
Talus
o SAULS o
Talus
8
10
8
1.2
L
wineriver
Unknown
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,336
Damage
368,131
368,131
Taken
397,336
73,195
Shielding
136,695
240,759
Healing
246,963
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Halattak
Fernando
78,720
37,428
0
3,993
140,616
136,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Inara
Ianeira
Inara
68,319
54,888
0
6,440
136,894
23,932
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
16,536
15,368
193,442
17,982
29,353
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
Tagosaku
Corvus
27,063
22,718
173,998
7,713
26,024
3,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
139,189
69,188
0
11,415
49,674
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Imani
demihimbo
Imani
116,325
54,114
0
7,730
42,651
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
71,421
57,257
15,721
23,537
98,907
39,375
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Terminus
moufachat
Terminus
51,407
43,930
0
12,562
125,591
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Talus
o SAULS o
Talus
105,143
99,768
0
11,254
59,125
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
wineriver
Unknown
91,344
60,186
0
1,935
56,632
6,768
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role