Player Matchup

Io
Io
Alushg
Io
Level 25
Champion Stats
13W - 10L
1,637 SR
Queue Stats
25W - 16L
1,600 Elo+
Solo
Vora
Vora
DadyStrange
Vora
Level 49
Champion Stats
2W - 2L
1,360 SR
Queue Stats
6W - 5L
1,367 Elo+
Party 2
Ying
Ying
LoXErdZ
Ying
Level 170
Champion Stats
19W - 21L
1,574 SR
Queue Stats
466W - 464L
1,527 Elo+
Solo
Maeve
Maeve
Nulinate
Maeve
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fernando
Fernando
supersonicboy91
Fernando
Level 30
Champion Stats
1W - 1L
1,560 SR
Queue Stats
11W - 15L
1,329 Elo+
Party 2
Team Averages
Level 56
1,526 SR
1,465 Elo+

VS

Team Averages
Level 76
1,636 SR
1,467 Elo+
Dredge
Dredge
CEO of Golf
Dredge
Level 63
Champion Stats
5W - 1L
1,793 SR
Queue Stats
93W - 87L
1,526 Elo+
Party 1
Ash
Ash
Collier03
Ash
Level 23
Champion Stats
11W - 7L
1,630 SR
Queue Stats
47W - 49L
1,430 Elo+
Solo
Grover
Grover
DolphinKnight
Grover
Level 158
Champion Stats
3W - 0L
1,803 SR
Queue Stats
56W - 59L
1,505 Elo+
Party 1
Kasumi
Kasumi
OiledOstrich
Kasumi
Level 66
Champion Stats
3W - 1L
1,455 SR
Queue Stats
119W - 113L
1,459 Elo+
Solo
Ruckus
Ruckus
blanquito1183
Ruckus
Level 72
Champion Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
6
13 / 6 / 14
4,731
278
61,822
59,910
1,489
Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 3.2s.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

36
6 / 17 / 12
3,628
213
66,342
70,947
3,160
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
LoXErdZ
Ying
56
20 / 8 / 16
4,889
288
145,560
85,286
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Maeve
Nulinate
Maeve
4
2 / 21 / 11
2,680
158
25,446
65,599
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Fernando
44
6 / 10 / 12
4,193
247
53,031
150,001
115,103
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
49
22 / 13 / 18
8,129
478
146,360
48,803
3,900
Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

13
7 / 7 / 22
3,495
206
57,208
73,267
64,622
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

57
11 / 7 / 39
8,596
506
64,270
75,401
3,200
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Kasumi
55
11 / 10 / 18
4,483
264
66,663
51,757
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

32
11 / 10 / 28
5,484
323
97,242
102,973
69,572
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 48s
Objective Time
23m 15s
112
Kill Participation
187
47
Kills
62
62
Deaths
47
65
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Io
13
6
14
3.33
W
Dredge
22
13
18
2.38
W
7
7
22
2.57
L
6
17
12
0.71
W
11
7
39
4.36
L
Ying
LoXErdZ
Ying
20
8
16
3.5
L
Maeve
Nulinate
Maeve
2
21
11
0.36
W
Kasumi
11
10
18
2
W
11
10
28
2.5
L
Fernando
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,201
Damage
431,743
431,743
Taken
352,201
119,752
Shielding
141,294
259,635
Healing
198,319
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Io
61,822
53,714
96,452
25,406
59,910
1,489
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
146,360
108,444
0
4,988
48,803
3,900

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
57,208
45,848
0
709
73,267
64,622
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,342
55,948
0
1,639
70,947
3,160

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
64,270
49,125
103,354
55,985
75,401
3,200

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ying
LoXErdZ
Ying
145,560
138,315
74,442
48,733
85,286
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Nulinate
Maeve
25,446
16,436
0
5,587
65,599
0
W
Kasumi
66,663
53,772
3,161
7,646
51,757
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
97,242
83,516
0
22,476
102,973
69,572
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
53,031
39,616
0
7,376
150,001
115,103
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role