Player Matchup

Fernando
Fernando
Der_Ornitorenk
Fernando
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tyra
Tyra
Dragon2Hunt
Tyra
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ying
Ying
Iamsock4
Ying
Level 15
Champion Stats
3W - 7L
1,500 SR
Queue Stats
27W - 34L
1,579 Elo+
Solo
Viktor
Viktor
SoulStubborn
Viktor
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Lian
Lian
ryusyukou
Lian
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,315 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,479 Elo+

VS

Team Averages
Level 15
1,569 SR
1,496 Elo+
Ash
Ash
EU PLAYER1708
Ash
Level 5
Champion Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Ruckus
Ruckus
aaronlxpez
Ruckus
Level 22
Champion Stats
8W - 12L
1,525 SR
Queue Stats
47W - 50L
1,448 Elo+
Party 1
Bomb King
Bomb King
celyan539
Bomb King
Level 11
Champion Stats
1W - 1L
1,777 SR
Queue Stats
1W - 2L
1,685 Elo+
Solo
Strix
Strix
peaky_jxrez4
Strix
Level 22
Champion Stats
1W - 3L
1,545 SR
Queue Stats
84W - 94L
1,450 Elo+
Party 1
Lian
Lian
xD-SEIDEDO-Dx
Lian
Level 13
Champion Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
8
8 / 5 / 23
3,418
214
45,194
55,012
76,923
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

8
20 / 5 / 24
3,674
230
61,975
44,331
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ying
7
16 / 2 / 27
3,672
230
46,944
22,680
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
8
13 / 5 / 20
3,394
212
67,858
34,415
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lian
6
15 / 10 / 18
3,267
204
47,821
41,143
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 4 Ammo for each enemy hit with Valor.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
1 / 18 / 5
2,489
156
30,829
81,264
45,082
Ruckus
aaronlxpez
Ruckus
17
2 / 12 / 8
2,671
167
46,499
66,321
28,058
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bomb King
celyan539
Bomb King
5
5 / 16 / 2
931
58
24,175
43,641
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

23
12 / 11 / 1
2,848
178
59,880
41,381
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

15
7 / 15 / 3
1,401
88
36,198
37,185
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
2m 41s
184
Kill Participation
46
72
Kills
27
27
Deaths
72
112
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fernando
8
5
23
3.9
W
20
5
24
6.4
L
1
18
5
0.19
W
Ying
16
2
27
14.75
W
Viktor
13
5
20
4.6
L
Ruckus
aaronlxpez
Ruckus
2
12
8
0.5
L
Bomb King
celyan539
Bomb King
5
16
2
0.38
L
12
11
1
1.14
W
Lian
15
10
18
2.4
L
7
15
3
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,792
Damage
197,581
197,581
Taken
269,792
76,923
Shielding
73,140
110,632
Healing
45,829
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
45,194
32,098
0
1,732
55,012
76,923
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
61,975
43,019
0
11,299
44,331
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,829
27,636
0
82
81,264
45,082
W
Ying
46,944
33,845
63,865
17,308
22,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Viktor
67,858
57,589
0
13,040
34,415
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
aaronlxpez
Ruckus
46,499
34,123
0
17,455
66,321
28,058
L
Bomb King
celyan539
Bomb King
24,175
12,500
0
5,741
43,641
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
59,880
58,026
0
16,636
41,381
0
W
Lian
47,821
46,800
0
3,388
41,143
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,198
33,412
300
5,615
37,185
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role