Player Matchup

Koga
Koga
Platinum V
AHycPBaHyC
Koga
Platinum V
Level 255
Champion Stats
53W - 36L
1,665 SR
Queue Stats
305W - 292L
1,555 Elo+
Party 1
Grover
Grover
Platinum IV
AlbinosTheSnake
Grover
Platinum IV
Level 130
Champion Stats
1W - 9L
1,488 SR
Queue Stats
117W - 107L
1,543 Elo+
Solo
Saati
Saati
Gold V
SilentDeath2
Saati
Gold V
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo
Inara
Inara
Platinum V
flopsyflop
Inara
Platinum V
Level 358
Champion Stats
17W - 19L
1,574 SR
Queue Stats
290W - 271L
1,550 Elo+
Party 1
Terminus
Terminus
Platinum I
ibovankenobi
Terminus
Platinum I
Level 916
Champion Stats
20W - 16L
1,680 SR
Queue Stats
484W - 450L
1,612 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 339
1,581 SR
1,543 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 437
1,612 SR
1,544 Elo+
Makoa
Makoa
Platinum IV
DeathAwaitsUAlI
Makoa
Platinum IV
Level 181
Champion Stats
40W - 55L
1,553 SR
Queue Stats
853W - 762L
1,557 Elo+
Solo
Evie
Evie
Platinum III
Inspi
Evie
Platinum III
Level 732
Champion Stats
12W - 13L
1,630 SR
Queue Stats
88W - 65L
1,637 Elo+
Solo
Ying
Ying
Gold I
MaleXlll
Ying
Gold I
Level 230
Champion Stats
325W - 184L
1,701 SR
Queue Stats
630W - 557L
1,496 Elo+
Solo
Barik
Barik
Gold V
Newgets
Barik
Gold V
Level 638
Champion Stats
8W - 8L
1,511 SR
Queue Stats
25W - 28L
1,476 Elo+
Solo
Bomb King
Bomb King
Platinum IV
SoapWizard
Bomb King
Platinum IV
Level 405
Champion Stats
5W - 1L
1,667 SR
Queue Stats
91W - 90L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
12 / 16 / 7
3,543
273
93,353
67,259
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

43
3 / 13 / 11
3,353
258
35,282
70,527
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

50
7 / 12 / 6
2,599
200
52,617
39,473
150
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
59
2 / 13 / 11
4,408
339
53,234
116,070
20,546
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
ibovankenobi
Terminus
59
6 / 11 / 7
2,915
224
54,505
110,792
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
TorvaldLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
16 / 6 / 14
3,215
247
57,186
82,580
33,406
Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Evie
Inspi
Evie
56
17 / 4 / 17
3,400
262
87,337
28,269
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ying
44
11 / 5 / 30
4,252
327
74,591
47,680
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
Newgets
Barik
54
6 / 7 / 21
3,578
275
69,481
79,364
63,824
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
SoapWizard
Bomb King
56
17 / 8 / 23
3,842
296
115,526
51,098
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 5s
Objective Time
6m 36s
72
Kill Participation
172
30
Kills
67
65
Deaths
30
42
Assists
105
Player
Kills
Deaths
Assists
KDA
L
12
16
7
0.97
L
3
13
11
0.65
W
16
6
14
3.83
W
Evie
Inspi
Evie
17
4
17
6.38
W
Ying
11
5
30
5.2
W
Barik
Newgets
Barik
6
7
21
2.36
L
7
12
6
0.83
W
Bomb King
SoapWizard
Bomb King
17
8
23
3.56
L
Inara
2
13
11
0.58
L
Terminus
ibovankenobi
Terminus
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,991
Damage
404,121
404,121
Taken
288,991
20,696
Shielding
97,230
187,706
Healing
178,606
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
93,353
74,574
0
5,054
67,259
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Level 1

L
35,282
28,482
130,180
39,289
70,527
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
57,186
55,747
0
8,113
82,580
33,406
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
Inspi
Evie
87,337
85,967
930
7,436
28,269
0

Level 2

Level 1

Level 1

W
Ying
74,591
27,491
108,526
36,156
47,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
Newgets
Barik
69,481
69,481
0
10,844
79,364
63,824
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
52,617
35,432
0
864
39,473
150
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Bomb King
SoapWizard
Bomb King
115,526
99,903
0
6,601
51,098
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Inara
53,234
45,824
0
2,077
116,070
20,546

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Terminus
ibovankenobi
Terminus
54,505
45,663
0
10,242
110,792
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role