Player Matchup

Saati
Saati
Platinum IV
HerpesWarrior69
Saati
Platinum IV
Level 340
Champion Stats
88W - 90L
1,601 SR
Queue Stats
654W - 599L
1,609 Elo+
Solo
Ying
Ying
Platinum IV
Kamigami_No-O
Ying
Platinum IV
Level 938
Champion Stats
9W - 4L
1,754 SR
Queue Stats
275W - 260L
1,548 Elo+
Solo
Evie
Evie
Platinum I
SBOU3III
Evie
Platinum I
Level 999
Champion Stats
1W - 0L
1,698 SR
Queue Stats
50W - 38L
1,641 Elo+
Party 3
Koga
Koga
Gold III
XWTFXXX
Koga
Gold III
Level 57
Champion Stats
1W - 0L
1,535 SR
Queue Stats
16W - 10L
1,566 Elo+
Party 3
Jenos
Jenos
Gold III
njouh
Jenos
Gold III
Level 705
Champion Stats
15W - 19L
1,598 SR
Queue Stats
54W - 49L
1,493 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 608
1,637 SR
1,571 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 465
1,718 SR
1,581 Elo+
Sha Lin
Sha Lin
Platinum I
ZAINΨ
Sha Lin
Platinum I
Level 999
Champion Stats
4W - 5L
1,804 SR
Queue Stats
101W - 94L
1,624 Elo+
Solo
Inara
Inara
Gold I
danaqeqka
Inara
Gold I
Level 484
Champion Stats
55W - 47L
1,627 SR
Queue Stats
256W - 232L
1,561 Elo+
Party 2
Nyx
Nyx
Platinum IV
krivulyaaa
Nyx
Platinum IV
Level 267
Champion Stats
232W - 183L
1,668 SR
Queue Stats
909W - 858L
1,579 Elo+
Party 1
Grover
Grover
Platinum III
p3rsik
Grover
Platinum III
Level 285
Champion Stats
2W - 9L
1,875 SR
Queue Stats
235W - 249L
1,580 Elo+
Party 1
Vatu
Vatu
Platinum III
sweetgrimm
Vatu
Platinum III
Level 289
Champion Stats
25W - 24L
1,616 SR
Queue Stats
637W - 604L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 10 / 16
4,036
252
94,325
49,058
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
15 / 7 / 21
4,389
274
99,746
69,545
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Evie
57
9 / 16 / 16
3,778
236
90,719
64,490
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Koga
XWTFXXX
Koga
36
12 / 12 / 12
3,821
239
83,594
61,271
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Jenos
njouh
Jenos
54
5 / 12 / 21
3,518
220
41,639
50,996
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
ZAINΨ
Sha Lin
60
21 / 8 / 18
4,407
275
106,945
59,977
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Inara
danaqeqka
Inara
53
9 / 6 / 22
3,537
221
57,605
114,930
5,231
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

43
10 / 11 / 13
4,062
254
56,642
96,851
63,351
True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Grover
p3rsik
Grover
55
5 / 11 / 35
5,845
365
23,175
69,794
1,800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
12 / 15 / 12
3,497
219
50,993
68,471
900
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
7m 53s
137
Kill Participation
157
51
Kills
57
57
Deaths
51
86
Assists
100
Player
Kills
Deaths
Assists
KDA
W
10
10
16
1.8
W
15
7
21
3.64
W
Evie
9
16
16
1.06
W
Koga
XWTFXXX
Koga
12
12
12
1.5
L
Sha Lin
ZAINΨ
Sha Lin
21
8
18
3.75
L
Inara
danaqeqka
Inara
9
6
22
3.33
L
10
11
13
1.5
W
Jenos
njouh
Jenos
5
12
21
1.29
L
Grover
p3rsik
Grover
5
11
35
2.05
L
12
15
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

410,023
Damage
295,360
295,360
Taken
410,023
0
Shielding
71,282
161,969
Healing
280,531
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
94,325
25,165
314
2,556
49,058
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
99,746
84,437
50,260
38,936
69,545
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Evie
90,719
87,727
0
9,226
64,490
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
XWTFXXX
Koga
83,594
68,174
966
2,930
61,271
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Sha Lin
ZAINΨ
Sha Lin
106,945
91,981
0
2,842
59,977
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

L
Inara
danaqeqka
Inara
57,605
49,510
0
19,125
114,930
5,231
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
56,642
27,790
0
3,536
96,851
63,351
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Jenos
njouh
Jenos
41,639
22,256
56,457
324
50,996
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Grover
p3rsik
Grover
23,175
14,700
193,774
42,648
69,794
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
50,993
31,426
0
18,606
68,471
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role