Player Matchup
VS
Match Stats
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4
Lightweight Alloy
Precision Sights
Bring up Precision Sights 30% faster.
Level 2
Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 20% while using Precision Sights.
Level 1
Runic Ammunition
Weapon
Gain 20% Lifesteal.
Level 5
One Step Ahead
Armor
Increase your Movement Speed by 12%.
Level 3
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3
Sure Shot
Increase your Ultimate charge rate by 6%.
Level 2
Bullet Hopper
Increase your maximum Ammo by 2.
Level 2
Grab and Go
Generate 3 Ammo for each enemy hit with Blast Back.
Level 3
Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
Electrostatic
Weapon
Increase your Ammo regeneration speed by 36%.
Level 3
Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3
Lightning Rod
Shock Pulse
Heal for 60 for each enemy hit with Shock Pulse.
Level 2
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Escape Artist
Weightless
Increase the duration of Weightless by 2s.
Level 5
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Level 4
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3
Gift-Giver
Healing Potion
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Level 2
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
We Can Rebuild Him
Armor
Receive 5% increased Healing while at or below 50% Health.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Forsaken
Armor
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 3
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Survivalist
Armor
Increase your maximum Health by 250.
Level 5
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 0.5s.
Level 1
Quick Release
Nade Launcher
Generate 2 Ammo after using Nade Launcher.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Hopeguard
Bulwark
Increase your Healing received by 30% while your Bulwark is active.
Level 5
Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1
Close and Personal
Commander's Grab
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Level 1
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 5
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
True Freedom
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 3
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3
Forever Changed
Increase your maximum Health by 150.
Level 1
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.
Level 1
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5
Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.