Player Matchup

Ruckus
Ruckus
BTMclovin
Ruckus
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Ying
Ying
Beliit
Ying
Level 26
Champion Stats
5W - 6L
1,427 SR
Queue Stats
11W - 18L
1,259 Elo+
Solo
Willo
Willo
GlitterGhost
Willo
Level 22
Champion Stats
1W - 4L
1,050 SR
Queue Stats
17W - 16L
1,506 Elo+
Solo
Zhin
Zhin
Shinjidiot4
Zhin
Level 17
Champion Stats
0W - 1L
1,540 SR
Queue Stats
10W - 10L
1,534 Elo+
Solo
Jenos
Jenos
cilkks
Jenos
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,392 Elo+
Solo
Team Averages
Level 19
1,404 SR
1,396 Elo+

VS

Team Averages
Level 21
1,516 SR
1,547 Elo+
Jenos
Jenos
Blazer_Razor97
Jenos
Level 27
Champion Stats
2W - 0L
1,896 SR
Queue Stats
5W - 2L
1,607 Elo+
Party 1
Grover
Grover
FranciscoGamerMD
Grover
Level 22
Champion Stats
1W - 0L
1,472 SR
Queue Stats
4W - 3L
1,480 Elo+
Solo
Saati
Saati
LunasMara
Saati
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,605 Elo+
Party 1
Vora
Vora
MisinGamin
Vora
Level 24
Champion Stats
1W - 0L
1,321 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Moji
Moji
RGBTurtle
Moji
Level 21
Champion Stats
7W - 13L
1,389 SR
Queue Stats
28W - 42L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
BTMclovin
Ruckus
20
0 / 8 / 1
2,085
417
6,450
37,711
0
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Ying
Beliit
Ying
29
1 / 8 / 7
2,475
495
41,756
27,541
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

16
5 / 11 / 2
2,555
511
22,601
29,148
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

15
6 / 13 / 2
2,938
588
30,065
35,664
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Jenos
cilkks
Jenos
14
0 / 0 / 0
1,875
375
0
0
0
Team 1 Score

-23

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
4 / 1 / 18
2,470
494
10,238
11,212
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

10
2 / 2 / 21
2,545
509
12,830
17,489
1,428
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
LunasMara
Saati
9
8 / 4 / 9
2,505
501
20,705
20,296
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

9
10 / 3 / 12
2,793
559
43,845
27,411
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Moji
4
15 / 3 / 9
2,941
588
42,446
24,464
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 15% for 2s after Magic Barrier ends.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
24
Kill Participation
108
12
Kills
39
40
Deaths
13
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ruckus
BTMclovin
Ruckus
0
8
1
0.06
L
Ying
Beliit
Ying
1
8
7
0.56
W
4
1
18
13
W
2
2
21
6.25
L
5
11
2
0.55
W
Saati
LunasMara
Saati
8
4
9
3.13
W
10
3
12
5.33
W
Moji
15
3
9
6.5
L
6
13
2
0.54
L
Jenos
cilkks
Jenos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,872
Damage
130,064
130,064
Taken
100,872
0
Shielding
1,428
20,188
Healing
68,159
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
BTMclovin
Ruckus
6,450
4,875
0
2,390
37,711
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
Beliit
Ying
41,756
16,368
10,146
7,357
27,541
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
10,238
7,041
16,048
4,372
11,212
0
W
12,830
9,893
27,836
11,513
17,489
1,428

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,601
18,123
0
295
29,148
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
LunasMara
Saati
20,705
11,179
0
2,682
20,296
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
43,845
32,886
0
5,520
27,411
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
42,446
40,721
0
188
24,464
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,065
23,281
0
0
35,664
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
cilkks
Jenos
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role