Player Matchup

Cassie
Cassie
Platinum I
AidenLucas
Cassie
Platinum I
Level 368
Champion Stats
3W - 13L
1,458 SR
Queue Stats
51W - 56L
1,545 Elo+
Party 4
Ash
Ash
Qualifying
AndreaEP
Ash
Qualifying
Level 52
Champion Stats
1W - 1L
1,590 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3
Koga
Koga
Platinum V
LudwigLúcifer
Koga
Platinum V
Level 289
Champion Stats
15W - 16L
1,602 SR
Queue Stats
70W - 71L
1,537 Elo+
Party 4
Makoa
Makoa
Silver II
PeNyYcAnAAPE
Makoa
Silver II
Level 91
Champion Stats
0W - 1L
1,317 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 3
Grover
Grover
Gold IV
TTV volttzz
Grover
Gold IV
Level 511
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,545 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 262
1,493 SR
1,554 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 653
1,591 SR
1,519 Elo+
Dredge
Dredge
Diamond V
ACEXECUTOR
Dredge
Diamond V
Level 704
Champion Stats
82W - 72L
1,639 SR
Queue Stats
785W - 756L
1,564 Elo+
Party 1
Inara
Inara
Gold IV
Douglasscastro
Inara
Gold IV
Level 476
Champion Stats
48W - 37L
1,615 SR
Queue Stats
167W - 184L
1,451 Elo+
Party 2
Khan
Khan
Platinum IV
Elysium6418
Khan
Platinum IV
Level 470
Champion Stats
3W - 3L
1,466 SR
Queue Stats
362W - 322L
1,508 Elo+
Party 2
Corvus
Corvus
Gold II
crisgff
Corvus
Gold II
Level 616
Champion Stats
22W - 19L
1,619 SR
Queue Stats
75W - 82L
1,491 Elo+
Party 1
Vatu
Vatu
Platinum I
felipepitoko
Vatu
Platinum I
Level 999
Champion Stats
63W - 58L
1,618 SR
Queue Stats
1,206W - 1,158L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
AidenLucas
Cassie
56
11 / 9 / 5
2,876
221
96,084
44,688
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 5 Ammo for each enemy hit by Blast Shot.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

21
0 / 10 / 7
2,683
206
60,299
107,899
35,781
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

52
10 / 11 / 6
2,877
221
79,018
57,625
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

43
1 / 9 / 5
2,532
195
34,196
113,594
45,011
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grover
54
1 / 5 / 16
3,232
249
46,303
60,224
2,045
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
WilloLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
ACEXECUTOR
Dredge
52
13 / 3 / 20
4,365
336
142,782
36,641
4,054
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

53
4 / 3 / 19
6,092
469
57,792
106,923
18,507
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
7 / 8 / 12
3,827
294
68,619
103,418
50,231
Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Corvus
crisgff
Corvus
50
2 / 4 / 26
3,816
294
21,455
21,774
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
18 / 5 / 10
3,870
298
93,382
47,144
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 28s
Objective Time
12m 41s
62
Kill Participation
131
23
Kills
44
44
Deaths
23
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Dredge
ACEXECUTOR
Dredge
13
3
20
7.67
L
Cassie
AidenLucas
Cassie
11
9
5
1.5
L
0
10
7
0.35
W
4
3
19
4.5
W
7
8
12
1.63
L
10
11
6
1.18
L
1
9
5
0.39
L
Grover
1
5
16
1.8
W
Corvus
crisgff
Corvus
2
4
26
3.75
W
18
5
10
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,900
Damage
384,030
384,030
Taken
315,900
82,837
Shielding
72,792
186,445
Healing
216,271
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
ACEXECUTOR
Dredge
142,782
56,370
0
9,410
36,641
4,054
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Cassie
AidenLucas
Cassie
96,084
80,054
0
3,623
44,688
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
60,299
55,642
0
63
107,899
35,781

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,792
43,674
0
15,450
106,923
18,507

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
68,619
65,680
13,891
17,642
103,418
50,231
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
79,018
69,467
0
286
57,625
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
34,196
33,096
0
3,669
113,594
45,011

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Grover
46,303
40,183
134,097
44,707
60,224
2,045
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Corvus
crisgff
Corvus
21,455
17,144
139,178
10,188
21,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
93,382
67,122
0
10,512
47,144
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role